Archeage

Springbok

Karen
<Gold Donor>
9,678
14,438
Welp, the past 4 hours have flown by... Definitely a MUCH better, more responsive, deeper opening experience than either TESO or Wildstar. I'm sure I'm in the minority, but I actually enjoy/prefer the tab targeting/WOW-esque combat. Fun little game, and I'm annoyed they've brought the servers down.
 

GrizzlyCL

Lord Nagafen Raider
73
0
This game looks better and better the more I read about it. I'd just like to clarify some things with current players that i've read on the net about ArcheAge to see if they're in the NA alpha.
So in this game you can:

1) Kill the opposing factions (east vs. west vs. pirates) with partial looting?
2) Kill your own faction (in certain lvl ranges and zones) with partial looting or steal their roses with a penalty if they report you
3) That penalty for killing your own faction or stealing from them is pretty much nothing, not cumulative (once you serve it resets your 'karma), and you can just log in and go afk to serve it
4) If you kill 50+ players you go red and anyone can kill you and get something from your main ("safe") inventory
4) Become a pirate who kills anyone (including other pirates) and takes their stuff (the non-protected partial stuff) but are always 'red'
5) Steal someone elses ship or mount?! with no accumulation towards a 'red' penalty
6) There is no prolonged stun resistance, I.E. you resist or, partially mitigate, all stuns after your nth time being stunned consecutively. In other words, it is possible to completely stunlock someone
7) You can take over someones castle and it is 'yours' unless someone else takes it

Thanks
 

Oloh_sl

shitlord
298
0
For folks that just started playing it out, I am curious as to your first reaction. When I first started playing it, I posted the following comments. Interested if you feel differently with this version or if there are similar feelings after a week or so of play.

So, I installed ArcheAge Korea and have been playing it off and on for a week. I am level 27. First impressions:

1. Atmosphere/Graphics/Artistic Direction are unparalleled and by far the best feature of the game.
2. The games attention to detail is amazing (rivers have currents, interactive objects everywhere, etc.)
3. Combat is tab target style, feels mediocre but serviceable.
4. Questing is standard quest hub progression. It isn't very grindy and they move you through the world pretty rapidly, allowing the atmosphere to carry the experience.

I am in an English speaking guild, so I hear a lot about the end game features, but haven't really experienced it. From what I can tell from speaking to people that I trust not to over-hype or bullshit, the overall "flow" of the PvP end game goes like this:

(a) People grow (simple mini-game basically) or collect (standard mmo stuff), or steal from others that grow or collect (same faction or cross faction), bulk resources.
(b) NPCs in +PvP areas where instant access options (ie teleport) are limited give you badges for end game gear and gold for bulk resources.
(c) To efficiently move large amounts of resources, you need a cart, donkey, pack, or ship.
(d) You can loot people's carts, donkeys, packs and ships in PvP.

So basically, they give you a reason to aggregate and transport resources, then allow you to kill each other for those resources. I haven't actually experienced this part of the game, so I will update this post when I do, but that is the overall concept as to "why would I PvP." The rest of the systems (criminal system, pirate system, etc.) center around that overall concept. Additionally, at the higher end, there are non-instanced world bosses EverQuest style, so racing to get spawns, protecting spawns, etc is a significant "indirect" PvP incentive.

Overall, its a really enjoyable experience so far....carried largely by the atmosphere of the world and artistic direction of the game. Also, the "what's next" feel of the feature set is very compelling. The farming mini-game, gliders, mounts, and battle pet systems are fun sub-components of the game that I have experienced already before level 25 and really break up the ordinary leveling experience with something new and interesting. It's worth the purchase so far. At a minimum, I will get one character from each faction to end game to see what it is like.
 

Xaxius

Lord Nagafen Raider
532
148
So this is a raid boss in AA?

rrr_img_65640.jpg
 

Oloh_sl

shitlord
298
0
Did Trion announce where there would be a wipe after alpha? Doesn't really matter to me, but my bro wont play until characters are perma. Just seeing if I should try to talk him into playing.
 

Rescorla_sl

shitlord
2,233
0
Did Trion announce where there would be a wipe after alpha? Doesn't really matter to me, but my bro wont play until characters are perma. Just seeing if I should try to talk him into playing.
I don't think they have said one way or the other. There would likely be a massive shitstorm if they don't wipe so I'm assuming everyone starts fresh.
 

Abefroman

Naxxramas 1.0 Raider
12,597
11,941
Did Trion announce where there would be a wipe after alpha? Doesn't really matter to me, but my bro wont play until characters are perma. Just seeing if I should try to talk him into playing.
From the fact they are advertising 4 day patron head start from founder packages as a selling point, I would safely assume that your characters from alpha or beta will not carry over to the live servers. The alpha server has a small chance of not being wiped and used as a test server for patches and new content. That's just guessing though from how they handled testing Rift and the wording in the package details.
 

Scyfi

N00b
601
1
Space Cat here, my name is Kyr in game and im lvl 17 Reaper so much fun! Add me!

Sutekhs we have to get a guild going soon and I can help you with trees on my farm, gotta ask bro!
 

Sutekh

Blackwing Lair Raider
7,489
107
Space Cat here, my name is Kyr in game and im lvl 17 Reaper so much fun! Add me!

Sutekhs we have to get a guild going soon and I can help you with trees on my farm, gotta ask bro!
I'll setup one tonight when I log in to steal some poor sap's lumber, he thought he was safe planting it about an hour's trek into the mountins. HAH, see you at 4:30 bitch.
 

Slaythe

<Bronze Donator>
3,389
141
Alright. Sounds like a lot of dudes are making character son the Eastern side so I'll do the same.
 

Daidraco

Avatar of War Slayer
10,698
11,359
So this is a raid boss in AA?

rrr_img_65640.jpg
I dont recognize that model from anything ive seen about archeage. The polygon count doesnt even look like it belongs in Archeage. Raid Mobs are sort of like Star Wars The Old Republic - in that you have them at every level range. They have big dogs though, like the Kraken. After googling up some stuff, they spawned a huge red dragon thats pretty awesome, too. (on the korean servers)



Though, if you're looking for some real strategy with these raid bosses - I havent noticed anything. Like the Red Dragon just looks like a Tank and Spank with a double knock back and frontal cone.
 

Apostolos

Golden Knight of the Realm
442
230
OK before I head to bed, I wanted to ask about profession specialization. I was looking at a few different ones to find out which ones had more items at higher levels and something looked odd. Take Cooking for example: The highest requirement food I noticed was for a mana regen dish. It was only about 30k requirement though. So is it a bit of a waste to make cooking one of your 2 picks to max out? Another one was either Alchemy or Handicrafts that has some enchant stones. The highest recipe I could find there were purple recipes that had a 40k requirement. So would that be a better pick for your second tier spec that can only go to 40 and save the two 50's for something like gathering or mining or whatever the heck has a 50k requirement on a recipe?

I had originally thought Commerce and something else like Alchemy or Stonecrafting would be cool but I did not want to waste a max spec on a profession that did not have any real need to be maxed in order to do everything.
I had originally thought about maybe maxing Alchemy and
 

Pyros

<Silver Donator>
11,312
2,418
Well there's recipes/plans/blueprints to buy I think, at least it's the carpentry merchant iirc that have a fuckton of these so I assume others might too, maybe in mirage island I haven't really checked the place too much. Wouldn't be too surprised though if the endgame shit required plans that you buy with the coins/tears though.

Don't really know though and supposedly endgame crafting is a huge grind anyway so might never bother, I'll try later on just doing the quests atm. Been leveling so slowly doing all the random shit and just not playing full time either, think I'm 27 or some shit now.