I like what they are saying, but even more than that, I love their passion as a team. They honestly seem to give a shit about the community. That said, I think 64 classes in a pvp heavy game is going to be an utter shit show from a balance perspective. I really hope they have a slow progression, because otherwise it is going to turn into yet another game where every balance pass everyone rerolls the FOTM class for pvp and only pulls out the others for some dungeon / gear grinding.
It should be a great game for some salty tears though - all the pve people spending months to buy their tavern only to have a PRX or Goon Squad roll into town and melt the city. The question isn't if this game will cater to all types of gamers, but rather how long will they try before they split servers etc.