They are so into this "node" thing, but it just seems to pale in comparison to the actual world they have. That whole node looked kind of bland sitting out there. The area already designed for the Tier 5 Node, even though it was only tier 3. I understand its in AZero, but I hope it does get the refinement it needs. Didnt care for the excuse how if Imperials were what leveled the node to begin with, the next level the node has is based completely off what race leveled it then. It would seem so much more unique and flavorful if they had a mixed architecture. So if it DID go elven as level 2, and lvl 1 was imperial, then you would see that influence in the architecture. So in the end, when its tier 5 - you can sort of figure out the history of it all on your own. Maybe at tier 5, the architecture becomes somewhat bland for the defenses. But certain sections of the city are completely dominated by what that race is known for. Just a thought..
I just hope they dont drop the ball on the production value of quests and similar. I enjoy the stories, even the cheezy ones, when they have great voice acting and cut scene animations. With the areas theyve designed, I feel like they could come up with really spectacular stuff. Even though that was just a head sculpture out near the "Under World", it still looked cool af.
If Pantheon truly does launch, Ill play it and hope for the best. But the AoCreation team just seems like they know what the hell is going on in the development world, where their project is, speedy development, and good lord are they proud of the product that they have this early in. In the end, I hope neither one trips and falls because I sorely miss playing an MMO that didnt feel like a phone game.