I just don't personally see how the node system is interesting in any way. It has seemed like a gimmick to me from the beginning. I don't care about my server having random dungeons because we picked this node or that node to level up. I don't really like the idea of nodes turning into cities and those cities being race based visually. It just tells me this game won't have cities and areas designed from the ground up to work together and fit together. The dungeon they showed recently did not impress me at all. It looked more like a giant room with many repeating models and textures than any kind of dungeon I'd have fun delving into. I like a lot of their ideas, but I'm just not seeing it. They do seem to have the motivation and drive to push a finished and polished game to market though, so maybe I'll be surprised in the end.