More specifically, I always hated developers touting their "MMO work experience." Unless you previously worked for Blizzard, that work experience just screams "Hey, I used to make shitty MMOs for a living."
It's not exactly something that inspires confidence when you're asking for a hand-out.
Oh man, the Pantheon fanboys would rip you apart for only saying Blizzard.
With the increased visibility from the kickstarter comes some more lucid views.
Ashes of Creation : nouvelle arnaque via Kickstarter ? | Geekzone.fr
(in french. Quick summary follows)
- First, for a funded game before kickstarter, the team is light. Pantheon-sized. Yea, they promise to go from 12 to 24 this fall! That's why they need your kickstarter, guys!
- The people have worked in the industry, but when you're told that they have FORTY years of experience combined, you know they got little experience. The Lead Game Designer was working as... International Customer Relation Liaison at SOE. The technical director was designing... payment solutions.
- Steven Sharif is an experienced Multi-Level Marketing guy, that's how he made his money. Wondered why there was MLM in the game? That's why.
- The demo videos are considered relatively easy to make with the power of Unreal 4. Wondered why the presentation of the node system working was all done using sprites on a background drawn map? They didn't had time to fake that amount of system stuff.
- Speaking of video: the first twitch stream:
No UI (save for a static HP/MANA bar that never moved)? No interaction, no combat? "Thanks for testing" for a 8mn walk around with the devs talking about how awesome all of it was and lots of things happened (but not here, unfortunately, the node next door)...
- And of course, the forum. Looks like the cheapest software they could find.
Summary: Caveat emptor.
He funds the game more or less himself (the 30mil)? Kickstarter money is on top of that? He is a "true" MMO gamer/enthusiast and is quite good with money (selfmade multi-millionaire)? He hates p2w? Sounds like a dream come true for MMO gamers. Lets see if he really knows what he is doing and if he can deliver on the promises... i hope he will.
Isn't Brad using the Unreal Engine?because there are no tools to build MMOs (like there are ten different engines to make mobile games and they are all awesome).
Isn't Brad using the Unreal Engine?
you are correct, they are using UnityI thought Brad was using Unity?
I thought Brad was using Unity?
I guess I'm glad people are throwing money at this because it (marginally) increases the odds something decent gets made. But those feel like shitty odds given how little we've seen and the promises made.
If people wanna throw their hard-earned money at this game, then whatever. I wouldn't advise it, that being said I'm not mad they got funded. Genre could use any hope it can get. Although that's usually a really poor means for buying a product, when it's nearly purely on "hope".What a retarded opinion, it's like saying you're glad people buy gas because it (marginally) increases the odds something better gets made.
you are correct, they are using Unity