Nirgon
Log Wizard
It is a people problem, but good game design can fix a lot of it. And a decent social design can help players solve much of the rest.
No matter how good it is, if winning and losing are meaningful - the playerbase will sour grape up the entire community and most will make lowbie griefer chars
At least in this day and age
The people who can respectfully compete are far and far between within an already small audience of people who dont want another "autorun afk and follow question marks simulator"
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