Gnome. Windmill. Misclick. Lol.
This is a good fix.Hotfix just in, and major Gameplay (sic) fixes:
(I kid you not: this is under "Gameplay")
This is a good fix.
I exclusively run Penis “D,” I believe the only cut cock as memory serves. I won’t subject the ladies of Baldur’s Gate to alien anteater cock.
Really enjoying the game - think about it even when not playing - but two things irk me: 1) Inability to lock order of characters in the party. This annoys me so much since I do a lot of skulking and stealthing with my main and keep on forgetting who is at F1, F2, etc. 2) The magic items suck. I'm guessing this is the vault of 5e and not Larian but so many items I've found are situational to the point of retarded: "Sit in water with your hands on your head and use bonus action to undo shoes and gain +2 pts of Charisma on next attack". Fuck off with all that. 2e items were so much more fun and powerful. Also, the items are weirdly indexed towards amulets when I haven't even been able to kit my full party with Rings.
Still gets a 9/10 from me.
Umm, not really. Unless you do a multiplayer session and have 3 friends join you with custom characters. I read you can do it on PC by having 4 instances of the game going and doind the mp thing. Apparently your friends characters stay in camp and you can run them as npcs.Waiting on the PS5 version...
So, is it possible to assemble a party of all halflings?
Can't you just get hirelings and forego the "story" characters?Umm, not really. Unless you do a multiplayer session and have 3 friends join you with custom characters. I read you can do it on PC by having 4 instances of the game going and doind the mp thing. Apparently your friends characters stay in camp and you can run them as npcs.
Hirelings are set races.Can't you just get hirelings and forego the "story" characters?
My only complaint so far is no true customizable player made companions.Hirelings are set races.
Don't forget the alchemy bitch. No benefits from any race, so you can just turn pretty much any of them you aren't using into a transmutation wizard. Or maybe make 4 of them so you can give everyone in your main party a Transmuter's Stone. Free Darkvision, Con saves proficiency, +3m movement, or resistance to an element seems pretty strong.Just found some hireling cheese (dunno if worth): You can use hirelings to cast anything beneficial that is NOT concentration. So, need heals? Go to camp and get a hireling to heal you. Want the whole group to have +10 move speed? Well get a hireling to give you longstrider. Want 12 extra short rests? Well respec every hireling to a bard so they can sing you a short rest. How about some Darkvision? Freedom of Movement? Death Ward? Eh? eh?
You can keep a druid hireling or two set up in camp, so you can return to camp and grab them when you find a druid hole (dunno how useful that would be).