steam dl'ing an 855mb patch but no notes with it... do they resolve the codec DLL fiasco and the long load times?
Release 1.0.1 Notes, 5/2/2018
- Trial fix for an issue where save games could sometimes fail to appear upon re-launching the game.
- Trial fix for some occasional crashes when loading back into the sim-game scene.
- We now immediately apply changes to the windowed mode and fullscreen monitor selection settings.
- Added the ability to change the Callsign associated with your multiplayer profile.
- Fixed issues with the Vsync setting sometimes not applying correctly.
- Setting Vsync to be ON by default.
- Capping framerate at 120 when Vsync is OFF.
- Fixed an issue where redeeming a valid unlock code could cause a long loading screen.
- Fixed an issue where 'Mech model variants unlocked using an access code could be seen clipping through other Argo UI screens, after selecting the unlocked 'Mech in the Mech Bay.
- Fixed minor graphical issues with the pre-order Shadow Hawk Umbra skin.
- Fixed an issue where enemy AI could sometimes act slowly during Defend Base contracts.
- Improved loading sequence stability when alt-tabbed.
- Support for non-standard Steam install directories (directory paths with special characters like "=" in them.)
- Removing debug F6 pilot-injury hotkey.
- Adding version number display to the Main Menu.
- Adding protections for errors in the GOG Galaxy client when playing through GOG.
- Making DirectX 11 a required component in Steam and GOG installers.
Earlier in the game for us I think. You're playing more.I still don't know how anyone runs out of money. Half done with argo chaining upgrades and just did the ammo depot story mission. Sitting at like 7mill even after buying + weapons on sight and doing +2 morale budget. Yall paying upkeep on a ton of extra mechs and pilots or something?
I'm only I think like 7? missions in. My biggest mech is a 70ton grasshopper. Other than the weekend I've only gotten a few hour hours in since I'm busy with a bunch of job stuff.Earlier in the game for us I think. You're playing more.
Autosave load before the mission if it's that bad of a loss.Well just got my first major buttfucking from bullshit game mechanics. Enemy lance drops in, gets a free move towards me, then immediately goes into combat and gets to act again and they all focus on my zeus since it never got to act and they knock it down. The pilot ended up dying but I managed to keep the ac20++ intact, but the fight turned into such an ugly brawl that I lost both lrm15+ on my secondary missile boat. Fortunately he was one of my backup pilots that I was bringing in for some xp. Still pretty pissed.
Where do you get this patch if you got the game from GoG, just wait for GoG to release a full 1.01 client? Or will there be a downloadable patch?
Also I think besides mech sales, the main mission rewards are ridiculous, last one I did that was the ammo depot as mentioned. Saving all the crates for the secondary objective made it a 1.8 million payout.I think max salvage is the way to go regardless. One heavy mech and your even with the average payout for a mission cash wise. A second mech and your ahead of the max money payout (usually) not counting the actual reward money or other parts you sell off.
Also I think besides mech sales, the main mission rewards are ridiculous, last one I did that was the ammo depot as mentioned. Saving all the crates for the secondary objective made it a 1.8 million payout.
I still don't know how anyone runs out of money. Half done with argo chaining upgrades and just did the ammo depot story mission. Sitting at like 7mill even after buying + weapons on sight and doing +2 morale budget. Yall paying upkeep on a ton of extra mechs and pilots or something?