Has anyone ever had dry needling/accupuncture done? I'm kind of getting tempted dealing with tendon issues and running out of options, and I'd rather a professional jab a needle into it then me out of frustration.
Also thinking about getting an air bike
For a "low," still frankly expensive one, I was looking at the
Bells of Steel Residential Air Bike, which is the only bike in its price range that I've seen with a belt drive over the chain.
For the genuinely high price, I'd ideally like multiple grips because the neutral is easier on my arms, a few that I've found so far are:
Schwinn Airdyne AD7
Xebex Airplus Expert Bike 3.0 (has magnetic resistance + air)
Vulcan Thrasher Air Bike
Lycan Fitness Elite Air Bike
Or without moving handles
Concept2 Bikeerg
Xebex Eco Aircycle
Xebex Airplus Cycle (also has magnetic resistance + air)
Facebook Marketplace is a bust, and fuck that website for mostly being out of state results.
Not to pile on again but thoroughly loving Stellar Blade as there's nothing rubbing me the wrong way at all. Burning Shores was okay but I felt like it was sparse compared to the Frozen Wilds DLC for the first game in which the world just felt more accessible and populated with chit to do. Burning Shores felt more empty. There was just one main town and the map was broken up into small islands, many of which just had nothing to discover so exploration was empty. That whole expansion was saved by the final boss fight tho I'll admit it was more spectacle than cool gameplay. It just came down to aiming at the weak points.
The teenage lesbian romance drama is what really left a sour taste for me. Made the expansion feel far less serious.
Good to know, man. I'll have to check it out when it releases on PC, but my backlog is already ludicrous because I keep putting off my new PC because of my health. As it is, I cancelled the workout equipment because my arms are too fucky by the day, might have some neuropathy, hell I don't even know what tomorrow brings.
But I at least have enough games to play until the Marxists screwing up video games are finally driven into the sea.
Between everything I've read/seen plus the clips you showed me a long while back, it really is a damn shame that Guerilla couldn't restrain themselves from turning Horizon into another case of California/New York larping as escapism. In fact, the common problem with these studios is that the very idea of "escapism" is impossible for them to conceptualize because they would rather turn any and every setting on its head to inject into it their own idealized perception of how even some far future post-post-apocalypse should be in accordance with their leftist CA/NY bubble.
Shit, I vote
Sinistkir13
as next Sony CEO. Absolutely spot on analysis. I remember being mad that Sony was diluting their brand by porting to PC. Complained about it ad nausem on the misc.... Now look at me: Horizon replay taught me that I'm no longer in love with the franchise. Ghost of Tsushima is now Ghost of Lesbians. How in the ever living fuk would they not base the series on continuing with the established protagonist, Jin Sakai who we loved and wanted to continue playing as?
What was even the purpose of replacing him with a retarded lesbian activist actress? I don't want to play as her. Can I even just play one series as a cool dude? Jin is gone, Joel evaporated, Horizon is a tribal lesbian story, Intergalactic a space lesbian story. What exactly from Sony am I meant to be excited for?
Hence the reason I'm no longer mad they're bringing their slop to PC. I'm still a consolecel due to price and convenience but I'll be enjoying quality 3rd party games from now on.
Whether or Sony is even aware of it or not, them and/or their studios already established a pattern of taking a popular, recognized franchise or strong first entry and cocking it up with a woked out sequel, so now when they're asking $70 to experience disappointment at how they massacre people's favorites people are going to be far more prone to wait and see.
They're in a bubble where they just go off of the whole "50% of gamers are women," the majority of games journalists being unhinged, leftist troons, and their HR/DEI departments hiring degenerates who really just want to make interactive LBGTQA1C^2 fantasies. In reality, the majority of "female gamers" are women playing mobile "games" that somehow got lumped into video games, while the rest are either playing a totally different genre than 95% of AAA/AA games,
or they like pretty much the exact same thing as the rest of us guys. Normal humans across the board do not want to play as intentionally uglified abominations while having their brief moments of escapist pleasure interrupted by being scolded by some self-hating, western Marxist.
As for the PC releases, this is one area that I think Microsoft had an uncharacteristic bought of foresight because the growing costs in game development coupled with the longer waits between games means that they
have to recoup costs somehow, and realistically these companies cap out on how many new console owners they can ever have.
PC is pretty much a neutral, easy money territory because it's far more divorced from the entire concept of locked down
* platform loyalty, so it isn't reallly "competition" like between Playstation and Xbox, and if anything offers an appealing prospect of selling
just the software
*Except for a few outliers like EA and Ubisoft that already make shitty games fewer people are playing on their shitty launchers that make it a pain anyways, or Epic which might as well just be the Fortnite launcher for kiddies plus Alan Woke.
From the beginning, though, where I think Sony kind of fumbled is that they just ported games over to Steam (and GOG) when they should have taken a step back and completely reworked their PC software from whatever the game streaming service was before PS++ or whatever the hell they renamed it, creating what I would describe as a launcher that effectively acted as a Playstation interface
for the PC. I mean full integration with Playstation accounts, libraries, game saves, PS+, trophies, friends lists, controllers (as in proper Dualsense PC software), ect.
Another aspect to this where Sony did themselves a major disservice is through the several months/years delays in ports, miscalculating how the majority of the PC market is the tendency to just
wait, with them hinging on the naive idea that people with a hundreds, if not thousands in hardware who have
already waited years and years are going to
suddenly shell out $500+ for a separate system just to play a sequel or two.
On top of that and ports with generally worse quality than the initial round, Sony already blows their wad on marketing for the console release with a few trickles of mentions for the port, so unsurprisingly they sell worse when a lot of people have no idea that their ports even released at all. I couldn't tell you how many times I had just assumed that one of their lame and gay sequels like Ragnarok were already out and I just forgot about it, only to find it was releasing... and then I forgot again, anyways because they hardly marketed it.
Incidentally, this actually worked out for
players because all of the lameness and gayness was already out in the open for enough time to lower the appeal that they
could have had if the games released simultaneously on console and PC. With how absurdly high marketing costs are on top of everything else, it's just shooting themselves in the foot in the long run for a short term gain that will be realized through some minuscule percentage of people who they were targeting with their original strategy.
Anyway, since Sony's move to port their games to PC was unprecedented at the time, they had the best opportunity where they could have gotten away with a separate launcher, especially if it served a perceivably legitimate purpose by bridging the Playstation console ecosystem with PC.
For the real 3D chess move, Sony could have had everything set up so that they were able to integrate the 30th Anniversary retro themes into this PSPC software to hammer home the nostalgia factor because I think
that would have set them up for even more welcoming reception and support.
For the 4D play, build in PS1, PS2, PS3, and maybe one day even PS4 emulators
into the PC launcher and offer to sell classic games digitally that would carry over to console.
Sony
could have actually beaten Microsoft at their own game with their Play Anywhere concept by virtue of having more inherent demand for Playstation titles, allowing them to profit off the games alone, completely skipping over the loss-leader barrier to entry. Had Sony done what Microsoft failed to do by offering PC software that people actually
wanted to use, they could have netted 100% of the profit without the platform fees and a bit of customer loyalty.
But instead the Sony we're stuck with is so stupid that it took them this long to finally add freebies to give PC users a reason just to create PSN accounts. As it turns out, they don't have nearly the same amount of goodwill as when they first started porting over games after degrading quality releases for a handful of lame and gay sequels as
everyone - PS5 and PC users alike - wait for them to get back to making unabashedly solid games.
Sinistkir13
Agree with most of what you said except the false idea that the bow is all you've got in Horizon. It's the first weapon you get, and it can be upgraded to be a power house, but it's far from all you've got to work with. There's rope casters, blast slings, the bolt caster or whatever it's called (basically a burst action machine gun) plus heavy machine guns here and there. It fits in with the lore in that they're primitive people using junk from dead robots to try and create some offense. I remember reviewers hating on the weapons at the time because 'a bow could never damage a robot', but the arrow heads are made from metal shards from dead robots, and the bow itself is made from the same. The problem with Horizon is the woke garbage they shoehorned in as well as making Aloy look uglier and uglier with each new release, because a slender, attractive female doesn't 'represent the general population'.
We play games to escape the general population. Imagine playing a Max Payne game but Max is 300lb and non binary
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. No thanks
@Coal Man Burning Shores felt empty because it was designed for you to navigate the map with the flying robot and/or the boat. There were a few good collectibles in locations only accessible by flying but they were few and far between. Definitely the worst installment of the series though.
I'll pick up Stellar Blade at some point. I also want to try Pacific Drive, which seems like something a bit different and well reviewed.
I've tried PC gaming recently but even playing something as simple as Doom 3 on Gamepass turned into 2 hours of trying to get it to even load (srs). I just can't be bothered renaming .exe files, downloading GPU drivers, googling what various graphics settings do (because the game doesn't explain it), browsing Reddit for 'fixes' for stuff which should just fkin work from the get go since it's on gamepass etc etc. You need to be a special kind of autist to exclusively game on PC tbh
Hey, just give me a giant fuck-off sword and giant fuck-off hammer, and I'm a happy camper.
Even for World, I never got into the ranged weapons and only started bothering to dabble once I modded them into Bloodborne firearms.
Plus, MH has a lance with a cannon attached, so I'd always chose the fuck-off gun over the regular guns or bows.