Whats the status on loot boxes and micro transactions this being an ea game ?
A couple people asked so I’m going to clarify. That thing today was shaper technology STARTING to go off the rails. Weird things pop up, more dangerous creatures fill the lands...but oh...oh no, that was not the worst it gets.
Apparently yesterdays Shaper Storm was just a teaser. From the Producer:
I love how whoever that producer is, speaks like anyone gives a shit and we are all now hanging on baited breath to find out what happens next. Because I would guess 90% of this forum won't be playing past 10 hours or one month (Whatever they are subscribed too) and that goes for a majority of the gaming populace.
I played about 6 hours of the demo this weekend. I only really concentrated on the big mech and some on the iron man one. I can see easily getting 40-80 hours out of this game play wise to do the story/try different mechs and load outs. If I can get in that ball park the I feel like I got my monies worth. I don't know that this is going to be a long term play game but I see putting enough hours in to be worth while.
I'm curious about the Premier membership. Do you retain full access to Anthem, or is it like XBox All Access where your ability to play goes away with the cycle of games, though there's an option to buy it for cheaper? I think I'll get a month out of the game, so buying into the membership on 2/15 sounds about right.
I could see playing this for a month or so but I couldn't get a single person to play it with me
with both basic and premiere your access to the library goes away when your sub ends. For anthem it'll preserve your "save" (all server side anyways) so you can pick back up a few months or years later, although with GAAS games like this pretty much everything gets reset every year with xpacs anyways. origin does cloud saves so any other games you play that are SP should also keep your save forever.
ii don't think they have removed any third party games so far but yeah it'll probably happen at some point. most of these third party games are kinda proliferating everywhere though, especially on PC - twitch prime, epic store launch, origin access, etc.
They should have called the last two weekends a beta and not a demo. Some of the concerns stem from an old build (8 weeks old now?) which at launch should have many of the QoL improvements people are complaining about. They intentionally crippled the client and I heard (need to find source) had an entire team stripping things out so it couldn't be datamined. That has to effect a lot of your game systems if you're trying to not show a lot.
The server issues and weird instancing shit that happened is probably a direct result of this. It felt more like a stress test of their backend than a peek at the game. Hard to say honestly. It could be a dumpster fire on launch, it could be okay, it could be awesome. We will find out on the 15th when all of the uber PC players get their hands on it for that week and people start beating the game.
I will get my monies worth and had a blast flying around with friends, even in the crippled client. My perspective is that derived value per dollar metric. $60 for 30-60 hours (assuming some form of longevity) isn't bad even if you stop playing for a year and come back like with The Division.