Downloaded this since I was bored. Played about 2 hours or so only.
Character creation is obviously amazing as I had seen.
Game is beautiful, but not as much as expected, still great, runs extremely well too.
As far as gameplay is concerned...it's intimidating so far, I've played Korean games before like Blade and Soul or ArcheAge and could manage very very well in those, but this is different. The screen is well cluttered with informations, much of which means absolutely nothing to me, most of the menus, inventory, skills, even the damn paper doll is confusing.te
I still managed to quest to level 12 or so...and the questing so far is standard fare, nothing new as far as I've seen so far. The waypoint system so near, although having the option to auto travel to your waypoint is a bit much...not a fan of that.
Combat...not sure about it so far, again mostly due to language barrier and somewhat overwhelming system. LB is an attack, W+LB is another attack, S+LB, Shift+W+LB etc...same with RB, and seems to be the same with the hockey's...where 1 is something and W+1 is something slightly different....attacks also seem to combo. Game so far is WAY WAY easy, probably the easiest game I've played...can gather 6+ mobs and just randomly spam different attacks and you kill everything and barely take damage. At level 12 it's still a joke makes WoW looks challenging, I am hoping it changes. And I still don't know wtf I'm doing as far as combat go, it's way spammy. Overall very disappointed so far...it's very responsive though, with very nice mobility.
I like that when you fight something, you don't see its health bar until you've killed a few and learn about it...makes fighting something for the first time somewhat of a mystery, it is wasted though so far since everything is so easy.
So first impression after 2 hours...looks interesting, but somewhat disappointed at how easy it is...and not a fan of auto-travel to waypoints you set, or to quest objective.