Draegan is this worth checking out in KR before CBT2 or just wait?
Depends on your level of commitment or excitement for the game. I've been looking forward to this game for quite some time, so I've been toying around in the Korean client for a few weeks now. I've just been leveling each class to the 20s but that's about it.
The game is right up my ally honestly. There is no dungeon/raiding grinding like WOW or FFXIV. I don't have time for that kind of gameplay anymore and frankly I'm tired of it. The two games I mentioned do a very good job of it and if I wanted a trinity game I have options. The game probably has the best control scheme and combat I've ever played. It's just incredibly fun to play and even playing on the KR server I get no input lag and my oldish PC handles it beautifully. Every class is fun to play and offers something so you have that.
The only thing I don't like about classes is that there really isn't any room for theorycrafting or customization. Everyone wears the same gear and tries to keep +'ing it up. The builds are relatively the same. It's basically like a very mature D3 where everyone has theorycrafted out all the new gear and everyone wears the same thing. This might change with the later expansions or high end boss loot, I'm not positive though.
Speaking of enchanting, it's just like Archeage except things can't explode and fuck up your gear. Which is nice. I kind of like the enchanting system but I dreaded the punitive version Archeage had. Not only that, there is no cash shop items to give you a better chance so there isn't much cash shop warrior stuff.
Cash shop is pretty harmless. It's all costumes, Inventory increases, weight capacity increase. The only thing you're almost forced to buy are pets which give you buffs and loot shit for you. However you'll find a lot of people buying pets and putting them on the AH for a bit of in game gold buying.
So what is this game?
PVP:
Node Wars: Nodes are owned buy guilds and you defend them or attack them. It's kind of like Risk.
Siege Wars: Typical zerg sieging like in AA.
Arena PVP: Jump into an arena and duel.
Gank PVP: This is significantly reduced due to the punitive karma system. I'm ok with this honestly. Gank pvp is pretty annoying when you're just grinding mobs. Apparently the next update is going to have a land mass full of open world pvp. Should be fun.
PVE:
The whole game is a giant WOW garrison in the open world. You have houses, workers, and crafting. It's essentially what WOW garrisons should of been. All workers are in the real world. You see your own and you see other people's. Kinda cool.
There is a whole in game trading economy which is kind of neat. Making wagons, boats, and fishing.
You can level and grind forever. It just gets really really hard after a while.
Daily/Weekly boss scrolls. Simple bosses to do with a small group.
Some larger mob(s) to grind/kill.
Apparently there are some dungeons or something in the latest update, only something I've read.
There are a lot of smaller systems that you can play around with that are not really required.
TLDR: Yes. The game is actually fun to play. It's enjoyable to pull off combos and get better at the game. There are simple things to do to gain levels. You can get hardcore into the game if you get involved in a guild and all that. This game is not worth it if you're looking for a trinity based dungeon game. This game is essentially a much much much better GW2 from what I see.