Pyros
<Silver Donator>
Well one thing to consider is how fast you level in this game compared to other mmos, especially koreans. It takes about 30hours to cap IF you do the sidequests, and about 15 if you just go for efficient leveling(main story quests, a few specific sidequests that are on the way/have good rewards/the dungeon quests and the rest is grinding mobs with xp buff on in efficient places). This is quite a difference from the usual 2+days /played, so playing through the content again isn't terribly a big issue, plus the combat is really fun so it's not really a chore.Yeah the thing about alpha/beta that worries me a bit is that there is a single very linear progression through the game. So at release you'll be playing the exact same content. No option at all. I'm used to playing the same stuff all the time being an altaholic, but I'm probably just gonna test just 1 more class after Kung Fu master, since I did Blade Master and Asssassin 2 years ago.
I'm mostly set on Blade Master for release though.
The little orb combo thing is based on your crits with your RMB skill, if you crit 3times, it unlocks a F skill that does like larger aoe and more damage. I haven't lvled mine very high but I think there's another for lightning orbs in draw stance too, I assume works similar. It's not very relevant early on but as you gear up and your crit goes up it gets better, you get like 40% crit at high level so these kind of stuff procs often.I'm level 8 in the Taiwan game right now as a BD/LBM and so far really enjoying it. I can definitely see how the class could be improved with lower ping. Also, the English patch I have hasn't translated the skills so I'm not exactly sure how to generate combo points (though I know it involves my RMB). Having a lot of fun right now and I think I might buy one of the Founder's Packs. The Force Choke is definitely really cool and although the only grouping I've done so far is with bots, I have been able to use it on a few bosses once their resistance is broken. Too bad I missed the cutoff to get into the NA Alpha, but at least I can enjoy the Taiwan version for now.
Potions and gems in your weapon that heal when you hit stuff. OOC you have food also. Then classes generally can spec into some healing based on damage on some abilities for sustain if they so desire, and summoner comes with a base aoe HoT I think. Healing is pretty strong overall with everything combined, you only die when you fuck up a big thing or repeatedly, if you fuck up once then don't fuck up for say 10-20secs depending on pot cooldown, you'll be fine.How does this game handle healing?
Probably have to wait. They are saying something along the lines of "payment had to be received by the deadline" for the automatic invites. They say they are going through the ones that bought it before the deadline but payment wasn't done until after.(ie I bought Wednesday morning but bank didn't actually show the charge until next day).Still no invite. If they can't even flag accounts correctly to send e-mails I dunno if i trust them to do anything else.