I've read this a few times now, any idea what makes Nalmika so good at raids? She inflicts status ailments at random, that's about it.As I understand it, Nalmika is a key unit for trial 4 and raids, so could be worse ;p
It's because her bb/sbb is really inflict every status, not just one at random, so if a boss is weak to a certain status she'll inflict it.In Raid your facing several different bosses with different status weakness's so she covers it all in 1 slot.I've read this a few times now, any idea what makes Nalmika so good at raids? She inflicts status ailments at random, that's about it.
Looks like a solid squad, you've got some healing and status null with ulkina which is always nice. All of them (except vargas) are top tier so you can't go too far wrong with leveling any of them. Only SGX has its 6* released at the moment, but you'll probably need all of your units to be 5* to beat the miracle totem to evolve it to 6* so really just getting your full squad to max 5* is a priority. Id hang back on investing too heavily in vargas as you'll probably replace him when you next pull.So just started playing this.
My main group so far is...
Ulkina
Rowgen
Duel SGX
Faris
Crappy Vargas
Is that a pretty good core group for handling anything as I level through the questline? Also, which of them should I give priority leveling too?
I used: Lilly Matah lead, Melchio, Lilith, Darvanshel, Lancia, with Grah friend for Lance dungeon, and similar for Eze. Basically Maxwell squad for it.What kind of squads did you all use for GGC? I just did the 2nd Vargas one and it was more difficult than I thought it'd be. Seeing the amount of hp those mobs have makes me scared.
Did Zelnite lead, Lunaris (null), Uda (bb), Luther (spark), and Elimo (heals) for my team. Went with SGX friend on the 2nd.
Mark Favorite in "View Units".Just pulled a Lord Lilith, Breaker Dilma, and Guardian Rashil. Not a single new unit. >.> Though, I needed a Lilith and the other two arent bad pulls either for mono teams.
Im really getting to the point that I need some kind of way to safe guard my units from fusing. Am I missing something that would keep them from showing up on the fuse list? Like, I dont want to fuse my Gaians II & Mina cause I might need their status null and damage at the same time - or accidentally fusing one of my healers or something. My teams are full - so thats not an option. A mono team for each element, a rainbow team, a crit team and whatever else. Having so many units starts to make you get paranoid.
That, and statuses are actually really really strong. Maxwell would be 10x easier if you could poison, injure, curse or paralyze her. The reason they don't get much play is to date most things of importance are immune to all of them, but that changes with raids and trial 4. It wasn't needed this FH, but it could potentially make future ones much easier - IIRC the fairies and grah were all paralyzable this FH, probably others, I didn't experiment much.It's because her bb/sbb is really inflict every status, not just one at random, so if a boss is weak to a certain status she'll inflict it.In Raid your facing several different bosses with different status weakness's so she covers it all in 1 slot.