haha. yeah workers and resources has a bit of that. Having to wait on materials to actually build, or having to swap projects etc. or manpower.
Along the same lines I've discussed this on r/basebuilding. none of these sims are truly capitalist. in every one, you are some kind of god, king, socialist project manager. if you want to tear down a building, you do it. you never have to deal with private ownership of property. A city builder that really goes hands off and forces you to deal with private ownership of land and property, have to deal with corporations, etc would be something new. maybe even real elections, nature preserves, Environmental protection agency, etc.. tropico of course pretends to have elections, but its fake and very surface level.
haha... is there a mod that adds racial population zones for redlining, and urban cultural enrichment?
jokes aside on that, parades and holidays would be a cool thing to add to these games.