a_skeleton_05
<Banned>
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@Dom
Have you got a G-Sync monitor, or are those tests running with VSync off?
The reason I ask, is that the only time I've seen that exact behaviour was when a game menu/overlay was trying to run at a lower refresh rate than the underlying game, at the same time.
I don't have G-Sync though, so may be totally unrelated if you do.
Since you mention Win 7 and 10, and other games, do you have any other software running that might be trying to force it's own independent refresh rate?
It's a freesync monitor, but with an Nvidia card.
The problem is gone now after throwing random shit at the troubleshooting wall, and I don't have a clue as to what was causing it. First WoW stopped showing the problem while DA:I still had it, then DA:I stopped having the problem. It seemed to stop around the time I switched on my second monitor to see if switching DA:I to it would make a difference.
It might be that DA:I had a problem setting that got fixed when it was forced to a lower resolution on the second monitor, or it unfucked a bad vsync setting or something. But that doesn't explain why WoW had the same problem earlier.
I even put in my AMD 390 before that and had no problems at all with that running, so my current guess is that there's something fucked up happening with Nvidia drivers and Windows' DWM forced vsync that's causing some frame timing problems.
I wouldn't worry about it at all now that it seems to be gone, but there's been a long running series of problems with shaky frametimes (even fluctuating when sitting at vsync cap with tons of overhead left)