Teekey
Mr. Poopybutthole
- 3,644
- -6,335
The big issue in my mind is...what is the reward for winning Campaigns if you don't care about the Eternal Kingdom at all?Loving the look of the EK and it's intended use of being a place that offers downtime between campaigns but I also agree with Vitality and Teekey to some extent in that this doesn't quite "fit" the model they're touting. Especially when it comes to risk vs. reward. I guess to play devil's advocate one might ask the question, if you're that hungry for PvP, why not just jump into a campaign? Couldn't they still design campaigns around the idea of EK siege while maintaining the individual housing aspect of it?
There just seems to be a disconnect in the design. Either you care about the EK to get the most out of campaigns...or you just play campaigns for the sake of playing campaigns?