popsicledeath
Potato del Grande
This is where my doubts come in. So many games in recent memory have tried to tally a score for PvP, which is often problematic and turns PvP from mere survival to a sport (you're no longer fighting in back alleys, but in a ring). Some people like this, sure, but I find it doesn't seem to reward fairly or accurately, and takes too much away from my personal motivation (which is to kill and survive, not to earn points). But I also recognize the days of having in-game reputation between players and simply pvping to survive and be able to play the game at all isn't a tangible enough victory and has too much bad press.I think given the FFA nature of the Dregs, the winners should be determined not by the organization you're in but the ingame prowess you demonstrate during the campaign. How do you do this? I dunno.
So I don't know either. My hope was that EK was as they said: a trophy room. But, you had to earn those trophies in the Campaigns. Your guild want a castle? Build one in a campaign and if it's standing by the end people will respect the accomplishment and you'll get to have that castle in your EK. Stuff like that, that is still hard to balance, but is at least directly linking campaign accomplishments and the EK.
Instead, I fear we'll see a system where you're basically just slap fighting in campaigns to earn points, high score means the larger percentage of mats go to the winners, etc. Your accomplishment is getting a high score, not standing over the corpses of your enemies.
In the end, when you're fighting for very survival itself, there's motivation to push on. When you're fighting for a score, there's less motivation and people try to find ways to exploit the system for points or just give up on that 'match' knowing there will be another soon.
Summary for Vitality: I fear EK's will be some some pussy ass shit, and campaigns weakened because of it, turning the game into a 'match' where you exploit/abuse the system for max points to pad your score and be declared the match winner to earn artificial rewards like mats to build unearned/unchallenging Disney Castles that are of no consequence. Doesn't get my blood flowing for some "pvp" that's for sure.