Crowfall

  • Guest, it's time once again for the massively important and exciting FoH Asshat Tournament!



    Go here and give us your nominations!
    Who's been the biggest Asshat in the last year? Give us your worst ones!

Lasch

Trakanon Raider
1,525
736
I'm sort of looking forward to doing some solo simcity on the side. (not really, but I'll give it a shot)

But, the only benefit that will matter for me that I can see in the FAQ is the building that holds relics?
 

Kirun

Buzzfeed Editor
19,235
15,625
wow, that's a lot of focus on non-PVP and non combat related features.
Yeah, this game is reminding me of another Star Citizen, but without the truckloads of revenue. Essentially, promising just about every feature under the sun.
 

Bondurant

Ahn'Qiraj Raider
3,845
4,792
Great, now let's see some actual combat gameplay and how it performs with hundreds of players zerging their way around.
 

Sylas

<Gold Donor>
3,666
4,197
It's like minecraft light.

But really it's just High Sec. They are showing us Jita.

for non-eve players, Jita is the commerce hub of eve. Virtually all trade in Eve occurs in Jita and a handful of other high sec hubs. Low level minerals and some ice products are acquired in high sec as well but virtually all high end products like moon minerals are acquired in pvp areas. A lot of trade and transport occurs moving minerals from high to null and moon minerals from null to high. it forms a lot of the "game". Also, even though eve is completely pvp focused and has some of the worst possible PVE in any video game ever, something like 80% of the players never leave high sec and never pvp. I don't fault ACE for giving up the high sec deets at this point, before alpha when combat hasn't even been fully formed much less tested.
 

Draegan_sl

2 Minutes Hate
10,034
3
wow, that's a lot of focus on non-PVP and non combat related features.
I don't think so. It seems like they are just polishing their world building tools and giving them to their playerbase. Even if that is a lot of focus, it needs to be there because this is where they probably end up making their money from a cashshop.
 

Muligan

Trakanon Raider
3,231
901
I like this kind of stuff. I think this adds an element to guilds and just playing with friends. I hope they can make it meaningful in a way that the EK's are really a vital part of the world. I hope people actually need to visit different kingdoms for whatever reason. I would like to see the EK's replace an AH and be also an essential part of tradeskilling. EQ2 kinda had this going for them but never used it to its full potential in my opinion. However, this is icing to me and I need to see some cake.
 

Harfle

Lord Nagafen Raider
1,055
69
I don't think so. It seems like they are just polishing their world building tools and giving them to their playerbase. Even if that is a lot of focus, it needs to be there because this is where they probably end up making their money from a cashshop.
Its a quick cash cow, keeps those people who want the casual my city building and gives you a market for all your pvp winnings.
 

Harkon

Vyemm Raider
1,549
4,090
The EK will be a huge hit most likely with the semi pvper. Think of all the spouses that like to play with their partners but dont enjoy pvping all the time. They can stay at home and tend the gardens every so often while the real PvPer is out earning the bank.
 

Arcaus_sl

shitlord
1,290
3
If anyone thinks that they will put more time into pvp then ek then you are being delusional. Ek is the cash cow. It's microtransaction heaven for them. The pvp game is the game they want to make but better graphics minecraft is where the money is.
 

Tuco

I got Tuco'd!
<Gold Donor>
47,358
80,736
This isn't better graphics minecraft though. I don't think they're going to get more detailed than their parcel building tool. They're using voxels but not in a minecraft/landmark style way. Instead they're just using the voxel tech as a platform to build a sort of SimCity5-esque customization scheme.


I hope what he said is true about this being a tool used by the world builders to build the campaigns. At least then I know they're spending resources building something campaign related and also they're ditching the idea that the whole thing is randomly generated.
 

Draegan_sl

2 Minutes Hate
10,034
3
If anyone thinks that they will put more time into pvp then ek then you are being delusional. Ek is the cash cow. It's microtransaction heaven for them. The pvp game is the game they want to make but better graphics minecraft is where the money is.
This is a retarded post in case anyone was curious what that looked like.
 

Draegan_sl

2 Minutes Hate
10,034
3
I hope what he said is true about this being a tool used by the world builders to build the campaigns. At least then I know they're spending resources building something campaign related and also they're ditching the idea that the whole thing is randomly generated.
I've asked it during both my interviews with Todd. The EK is a very small part of the game. 90% of the focus, if not more, is on the campaign. You're just seeing a lot of detail with the EK right now because it's probably the most fleshed out part of their game right now. They do not have their combat system ready to go, they don't have their campaign rules set right now. They don't have a lot of stuff done right now. The EK is probably fleshed out conceptually the most which is why they can spill the beans.
 

Vitality

HUSTLE
5,808
30
I've asked it during both my interviews with Todd. The EK is a very small part of the game. 90% of the focus, if not more, is on the campaign. You're just seeing a lot of detail with the EK right now because it's probably the most fleshed out part of their game right now. They do not have their combat system ready to go, they don't have their campaign rules set right now. They don't have a lot of stuff done right now. The EK is probably fleshed out conceptually the most which is why they can spill the beans.
Which makes sense becuse they're using this EK tool to build campaigns.
 

Thlayli

Lord Nagafen Raider
78
21
I have a feeling "procedural" in this sense means that Artcraft designs all the art assets to go anywhere but uses the EK tile mechanism to make edits to their random map so the balance isn't total shit. Just an idea though.
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,503
I have a feeling "procedural" in this sense means that Artcraft designs all the art assets to go anywhere but uses the EK tile mechanism to make edits to their random map so the balance isn't total shit. Just an idea though.
I'm not sure about other games, but D3 definitely uses something similar to what you described for their procedural generation (tilesets that snap together like a jigsaw puzzle).
 

kaid

Blackwing Lair Raider
4,647
1,187
wow, that's a lot of focus on non-PVP and non combat related features.
Actually not really. The engine they are using is voxel based and if they are using the voxel farm engine a lot of that building/upgrading stuff is part of that engine. Its what you use to build the campaign worlds and so it takes little extra effort to allow those tools for player use in their personal sand box areas. Something like that in a game like wow would be a huge addition but using the voxel farm engine it is just part of how the engine is designed to function.