Muligan
Trakanon Raider
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Let's just agree to disagree. I don't think the discussion is worth berating each other and claiming "mental problems" or calling anyone "stupid". I played Rift and SWTOR, maxed out multiple characters and was active on both ends of the their model. My point was merely this, i'm apprehensive to play games that are FTP. LoL does not count as it is a different game entirely and began with this model. Is it something I need to get over? Possibly... I don't like it because of past experiences but my primary is concern is a valid business concern and is strictly my preference and opinion same as yours.That's just your mental problem that you can't get over. Honestly, SWTOR and Rift are the same game before or after the switch, they just opened up their doors to more players. Like it or not, people are more apt to try a game out for free than drop a box price + sub top check it out. It get's the to sub or spend whatever cash they feel necessary and have fun. Believe it or not a box price is a hurdle for trying a game out and honestly has no bearing on how the game really is.
None of those games, SWTOR or Rift have any shitty cash shop items that would turn anyone off. If you don't like the game solely based on it's business model and not because the game is fun or not is just plain stupid.
I think your problem is in the thinking "oh this game went from sub to free to play so it has to be shitty" automatically without actually looking at the game. You need to get over it.
Maybe I didn't mention this point... I was probably being a little more jokingly in the my original post than I should with the Tommy Boy comment. FTP does not doom any game to come but still leads my mind down a cautious path at least in the MMO genre. I'm waiting to be proven wrong and would gladly accept it. In regards to existing games, It doesn't change the game per say but to me is a red flag or indicator something is not keeping people's attention. That's all i'm saying.
You have your point, I respect that, I see some validity in it but I still prefer a game that where its primary source of financial support is a subscription model. As a software developer in my previous life, I would prefer my motivation be to ensure people will pay for the game and not the purchase of accessories. My hope would be that a game is good enough to where I want cash shop items (as EQII was for me at one time) but at this point, FTP has been used to dig MMO's out of a hole. It doesn't make the game better or worse but again is an indicator to me a change had to be made to get people back on the game.
Anyway... i'll drop the discussion as it really doesn't matter to me in terms of Crowfall and any future development. Push comes to shove, i'll play a good game but admittedly will be cautious with a game that relies on microtransactions.