"If we redefine the word instance so it doesn't include our worlds/campaigns, we can have a good answer for people who think that instances separate the community in a negative way!".
As long as they realize that their worlds/campaigns are instances that separate the community and come up with ways to avoid the negative aspects of that I'm not worried. Servers are just large instances, after all, and when you choose a server at release, it pains you to see the guilds you wanted to fight/group with choose other servers. One thing I'm really excited about with Crowfall and other MMOs that do away with servers is that we can play with the entire PvP community and not just the subset on your server.
That's one really frustrating thing about most MMOs and one really great thing about GW2. In GW2 we were able to compete with most of established PvP groups since we fought the top 1/3rd of the servers.
ESO sort of had that, but you had no idea who you were fighting most of the time so it was the worst community in the history of MMOs. In ArcheAge a lot of the pvp community was scattered around the different servers for a few reasons.
As long as they realize that their worlds/campaigns are instances that separate the community and come up with ways to avoid the negative aspects of that I'm not worried. Servers are just large instances, after all, and when you choose a server at release, it pains you to see the guilds you wanted to fight/group with choose other servers. One thing I'm really excited about with Crowfall and other MMOs that do away with servers is that we can play with the entire PvP community and not just the subset on your server.
That's one really frustrating thing about most MMOs and one really great thing about GW2. In GW2 we were able to compete with most of established PvP groups since we fought the top 1/3rd of the servers.
ESO sort of had that, but you had no idea who you were fighting most of the time so it was the worst community in the history of MMOs. In ArcheAge a lot of the pvp community was scattered around the different servers for a few reasons.