Dark and Darker

  • Guest, it's time once again for the massively important and exciting FoH Asshat Tournament!



    Go here and give us your nominations!
    Who's been the biggest Asshat in the last year? Give us your worst ones!

Hatorade

A nice asshole.
8,502
7,271
This game could consume me…but I stay away. Not sure why other than I am not a fan of battle royal/tarkov games.
 
  • 1Like
Reactions: 1 user

Palum

what Suineg set it to
27,181
42,825
This game could consume me…but I stay away. Not sure why other than I am not a fan of battle royal/tarkov games.
Yep I really like the idea of the game but not as an extraction shooter thing. I don't know why there's no real dungeon crawler game.
 

Caliane

Avatar of War Slayer
15,562
11,865
Yep I really like the idea of the game but not as an extraction shooter thing. I don't know why there's no real dungeon crawler game.
There are many dungeon crawlers. I think theres three issues.
1. the genre is so large that its hard to identify one game with all the specific features YOU may want. what gets tagged as "dungeon crawl" in steam is pretty huge.
2. that said, there still aren't enough entries. grimrock was a huge success for a bit there.. where are all the clones?
3. "open world" largely killed the dungeon crawl. few games intentionally keep it to a dungeon. even zelda/from soft got enamored with "open world".

Lets look at a few that come to mind.
Barony. roguelike. 1-4player. deep skill system. class based. fast paced. (one of the things I don't like about it. not a crawl, its a rush. minotaur timer forces to move quickly, not explore)


Lunacid. kings field/shadow tower spiritual successor. This might be what you are looking for. nails it. only downside might be copying the ps2 era graphics to really nail that kings field look.


neverlooted dungeon. physics based, dungeon crawl. solo char, no classes. intended to be reminiscent to ultima underworld.


those are 3 I know that are great.

others? theres 100% more that went under my radar. theres also some more open world stuff, that would still scratch the itch. like elden ring.
no rest for the wicked might scratch the itch.

noita is kindof.. but also not.. (don't read spoilers on noita. just be aware, the game is WAY bigger then it seems at first.)




dread delusion is very solid. but more Morrowind, then dungeon crawl specifically.
Dread Delusion on Steam

or.. are we looking for blobbers?
Legends of Amberland II: The Song of Trees on Steam
Wizardry: Proving Grounds of the Mad Overlord on Steam

Theres of course Darkest dungeon likes.
Darkest Dungeon® II on Steam
Circus Electrique on Steam

cryptmaster is kindof neat.
Cryptmaster on Steam
Cryptmaster Review


So, which are we looking for exactly?
the amount of games that still feel like it, if we allow open worlds. like dread delusion/elden ring there of course greatly opens it up. same with metroidvania's.

theres lots of metroidvania's, such as say, Animal well, that could 100% qualify as a dungeon crawl. or salt and sanctuary/blasphemous type stuff. bloodstained.
 
Last edited:
  • 3Like
Reactions: 2 users

Burns

Avatar of War Slayer
7,545
14,832
There are many dungeon crawlers. I think theres two issues.
1. the genre is so large that its hard to identify one game with all the specific features YOU may want. what gets tagged as "dungeon crawl" in steam is pretty huge.
2. that said, there still aren't enough entries. grimrock was a huge success for a bit there.. where are all the clones?

Lets look at a few that come to mind.
Barony. roguelike. 1-4player. deep skill system. class based. fast paced. (one of the things I don't like about it. not a crawl, its a rush. minotaur timer forces to move quickly, not explore)


Lunacid. kings field/shadow tower spiritual successor. This might be what you are looking for. nails it. only downside might be copying the ps2 era graphics to really nail that kings field look.


neverlooted dungeon. physics based, dungeon crawl. solo char, no classes. intended to be reminiscent to ultima underworld.


those are 3 I know that are great.

others? theres 100% more that went under my radar. theres also some more open world stuff, that would still scratch the itch. like elden ring.
no rest for the wicked might scratch the itch.

noita is kindof.. but also not.. (don't read spoilers on noita. just be aware, the game is WAY bigger then it seems at first.)




dread delusion is very solid. but more Morrowind, then dungeon crawl specifically.
Dread Delusion on Steam

or.. are we looking for blobbers?
Legends of Amberland II: The Song of Trees on Steam
Wizardry: Proving Grounds of the Mad Overlord on Steam

Theres of course Darkest dungeon likes.
Darkest Dungeon® II on Steam
Circus Electrique on Steam

cryptmaster is kindof neat.
Cryptmaster on Steam
Cryptmaster Review

Wizardry 8 is viewed as the best blobber ever made and it's not hard to get running on modern hardware. I would just start there if looking for a dungeon crawler. Then move to other games, depending on how much one likes Wizardry 8. Such as playing Legends of Grimrock, if wanting real time or going to other blobbers like Might & Magic or Wizardry 6 & 7.
 
  • 1Like
Reactions: 1 user

Palum

what Suineg set it to
27,181
42,825
There are many dungeon crawlers. I think theres three issues.
1. the genre is so large that its hard to identify one game with all the specific features YOU may want. what gets tagged as "dungeon crawl" in steam is pretty huge.
2. that said, there still aren't enough entries. grimrock was a huge success for a bit there.. where are all the clones?
3. "open world" largely killed the dungeon crawl. few games intentionally keep it to a dungeon. even zelda/from soft got enamored with "open world".

Lets look at a few that come to mind.
Barony. roguelike. 1-4player. deep skill system. class based. fast paced. (one of the things I don't like about it. not a crawl, its a rush. minotaur timer forces to move quickly, not explore)


Lunacid. kings field/shadow tower spiritual successor. This might be what you are looking for. nails it. only downside might be copying the ps2 era graphics to really nail that kings field look.


neverlooted dungeon. physics based, dungeon crawl. solo char, no classes. intended to be reminiscent to ultima underworld.


those are 3 I know that are great.

others? theres 100% more that went under my radar. theres also some more open world stuff, that would still scratch the itch. like elden ring.
no rest for the wicked might scratch the itch.

noita is kindof.. but also not.. (don't read spoilers on noita. just be aware, the game is WAY bigger then it seems at first.)




dread delusion is very solid. but more Morrowind, then dungeon crawl specifically.
Dread Delusion on Steam

or.. are we looking for blobbers?
Legends of Amberland II: The Song of Trees on Steam
Wizardry: Proving Grounds of the Mad Overlord on Steam

Theres of course Darkest dungeon likes.
Darkest Dungeon® II on Steam
Circus Electrique on Steam

cryptmaster is kindof neat.
Cryptmaster on Steam
Cryptmaster Review


So, which are we looking for exactly?
the amount of games that still feel like it, if we allow open worlds. like dread delusion/elden ring there of course greatly opens it up. same with metroidvania's.

theres lots of metroidvania's, such as say, Animal well, that could 100% qualify as a dungeon crawl. or salt and sanctuary/blasphemous type stuff. bloodstained.


Neverlooted looks decent at least. IDK something about the Dark and Darker theming seems cool, as does the online nature. Just don't like the extraction shooter part.
 

BrotherWu

MAGA
<Silver Donator>
3,278
6,552
I think the way to start having some success in Dark and Darker is to iterate on a single map until you are pretty comfortable with the spawns and extraction points. Eventually you will get some gear and get out by waiting quietly in the dark at some extraction point waiting on it to unlock.

For me, the problem is that to be even moderately competitive, you will have to put in A LOT of time. Especially at the age most of us are, you will have to build smarts to overcome twitch skills.

Also, I know that the combat is supposed to be slowed down and more tactical, but it always felt really janky to me. Just awkward and unsatisfying. I understand why some people like the thrill of playing it but it didn't have staying power for me, partially because I sucked and didn't enjoy the effort of getting better in this case.
 
  • 1Like
Reactions: 1 user

Caliane

Avatar of War Slayer
15,562
11,865
I think this is where we were talking about a non-pvp dungeon crawl?

I've not tried this, and for the most part haven't really seen streamers playing it.
but here's wander and his friends playing this co-op dungeon crawl.


 

pysek

It Didn't Happen, It Should've, and It Will.
<Rickshaw Potatoes>
20,210
121,798
1729873777508.png

Thats Nice Reaction GIF by MOODMAN
 
  • 3Worf
  • 2Like
  • 1Solidarity
Reactions: 5 users

Grabbit Allworth

Ahn'Qiraj Raider
1,747
7,388
I tried this game for the first time last week. I played it for about 10 hours over 2 days as a solo rogue. The game has a lot of charm and enjoyable aspects, but it's clear that it isn't for me.

Reason: Every time I would encounter another person, I would ignore them -- even when they were about to die. Sometimes I would even kill the creatures attacking them and then turn around and go about my business.

What did I get for my aid? I was killed. Every. Time. I'm not complaining; I know it's part of the game, but the game just reminded how much I hate people online.
 
  • 2Like
  • 1Worf
  • 1WTF
Reactions: 3 users

Nirgon

Log Wizard
13,957
22,163
I tried this game for the first time last week. I played it for about 10 hours over 2 days as a solo rogue. The game has a lot of charm and enjoyable aspects, but it's clear that it isn't for me.

Reason: Every time I would encounter another person, I would ignore them -- even when they were about to die. Sometimes I would even kill the creatures attacking them and then turn around and go about my business.

What did I get for my aid? I was killed. Every. Time. I'm not complaining; I know it's part of the game, but the game just reminded how much I hate people online.

Man when you were a kid, were you out there playing tag and hating people for tagging you? Come on, stab people, use that hate in the dungeons.