Pyros
<Silver Donator>
I thought it was consumable too but not sure, it could just be that the dark souls concept now has a visible number(maybe it did too in Dark souls don't remember), where it recharges everytime you go to a fire. Cause he had 20, then it went down to 19, but when he started another area he had 20 again. Maybe they just made every char for the preview have 20 consumables, not sure. Unless you listened to the interview which I didn't. Tbh I think the system in Dark Souls was better, you had a finite amount of healing per "section", instead of farming a large amount of shit and herpderping around because you had a lot more consumables than you should.I like that they seems to have brought the consumable healing of demon's souls.
IGN made an interesting observation.
http://ca.ign.com/articles/2013/04/1...rld-of-ariamis