Have not finished reading the thread yet, but do you honestly think Destiny even has enough content for casuals as is? I played HoW for 2 days and was done with it, so what a casual might have 15 days of content? Column is very right, They should have a MASSIVE team working on content, but as has been discussed before they run this game on a skeleton crew.
Logged in a week ago and not one of my 100+ friends were on, (yes I met them all in destiny, my first game on this account). Whenever we were in chat even our causal friends said they had nothing to do but run weeklies. This game is missing so much that it needs to keep casual and hardcore gamers. The only reason people spent any time in Destiny now is for the off chance at getting an item they want. (Gally was that item before)
Need to add some crafting system, some open world pvp, zones that support more than 6 players to make the game feel alive, a more dynamic tower, more dynamic world where things actually happen, npcs move around, economy, something to do with the ships, sparrow upgrades and racing. They should really add two more classes as well to make the game a little less bland for encounters, as is you can take any class and any random person playing it and crush the content. Most importantly add new content regularly enough that a casual cant finish it in 1 hour a day in less than a month.
My votes for new classes would be a medic and a engineer.
Where is all the money bungie makes going?