Fucker
Log Wizard
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Loot in Division 2 really is quite trash, even after they fixed it some. Worse, it is behind one of the worst UI's I've ever seen.Yeah, division 2 whole loot thing sucked from beginning to end. Its like the one major thing the game failed on. I cant believe they cannot just use the good ole tried and true loot system from Diablo 2 that many games since adopted. Base, Prefix, and suffix. I think the first loot system division 2 had was like 5 different rolls on each piece. Good fucking luck trying to RNG an item worth a damn. Then you had items dropping from every other mob. So you had to collect them all, because you could not tell right away if they were good or not, until you got done with mission and waded through all the shit for like 10-15 min. This got so fucking tiring.
I know they improved the loot since, dumbed it down some, and reduced the drops. But at that point no one gave a shit anymore. I never played D1, but from what people were saying it suffered from the same shit loot problem.
I take that back, there was 7 possible rolls on an item if you include the armor stat. All RNG except maybe the armor stat, not sure on that, I dont remember. NOt to mention later everyone realized the skill builds all pretty much sucked, and anything other than stacking crit dmg and crit chance and maybe elite dmg was pretty shit. At least for the PvE stuff. Never really did PvP in that game.
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The loot is supposed to draw people in to the game, but their system is so bad it removes any desire to get more.
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