Delly
Trakanon Raider
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Oh boy. New internal patch with lots of goodies.
http://www.diablofans.com/news/2219-...class-changes/
http://www.diablofans.com/news/2219-...class-changes/
It's Diablo, not WoW.It's funny that there hasn't been a d3 patch in like a year. Blizzard blows kinda.
This was the most frustrating part of playing Witch Doctor, having to take up a slot with mana generator and being constatly out of mana. I dont know why we cant just have something like Insight runeword back or at least resource potions.I'm not trying to whitewash Blizzard's mistakes with D3, but lets at least be accurate in our criticisms of them. 1.0.8 came out May 7th.
I will say that the overwhelming majority of changes in RoS look good. The only one I'm mad about is that they seem to be backing off the idea of allowing people to recoup resources(spirit, fury, mana, etc) through dps. It's really interesting that you can get viable barb builds with no fury generators because of Into The Fray. But they nerfed that a few beta patches ago and further removed some other classes' versions today.
I don't even understand the design reason behind it. With the removal of the AH, it's essentially an online single player game. Who cares if some shit is OP or not working as intended. That's fun!
Ehhhh, I guess. The other big ARPGs people are playing now have been droppin content updates on the reg this whole time though. It's just kinda lame.It's Diablo, not WoW.
Well if you mean PoE and Marvel, different revenue means different ways to deal with it. Since they're F2P but sell cosmetics(or in marvel case content) all the time, they can easily afford to keep producing content, and they want to so they keep selling stuff. Diablo on the other hand, similar to say torchlight, is a box cost. They produce the content for the box, then do a couple of updates to fix most of the issues and don't update until they produce an expansion that they sell as another box. It's how Diablo 1/2, Torchlight 1/2, Titan Quest, Sacred 1/2 and such worked.Ehhhh, I guess. The other big ARPGs people are playing now have been droppin content updates on the reg this whole time though. It's just kinda lame.
On the other hand, look how many new bugs Marvel Heroes drops weekly.For seeing how quickly F2P ARPGs drop content/fix content I almost wish Diablo went the F2P model. At least with that model you don't just sell boxes then sit on your hands because you already got your money. If people aren't actively playing and enjoying the game you're going to stop making money.
Well as of right now, on console at least, it still has the 4 difficulties. When I go to select a quest it asks Normal, and then has Nightmare, Hell, and Inferno greyed out, since I haven't beaten the game yet. Then it asks Easy, Medium, Hard, Master 1, etc. So it's added 1 more layer of difficulty to it. Maybe this is in prep for the changes coming, but at first glance it was confusing what it was for.Well it's not for new characters then.
And they are removing them apparently, at least that's what was posted a few posts earlier, I guess from the datamined stuff of the beta client. I assume you just playthrough the game once and then you have to grind the rest of your levels on whatever you want vs being forced to redo the entire game on multiple difficulties? I could get behind that, while I don't necessarily mind the multiple difficulty thing(well other than in D3 cause the difficulty was fucking shit so it was just very tedious) it really makes no difference if you play the game once then can just do adventure mode mp0-1 to get max level so you can skip the areas you don't like(fucking desert shit) and stay on the ones you like, or are most efficient.