Did they mention anything about the semi loot 2.0 on consoles coming to PC?
Sounded like it will be very similar, and will be added in the pre RoS patch (probably when the AH goes bye bye)
The Loot 2.0 philosophy is: Less is more, Items Support Builds, Rarity = Power
Smart Drop affects Item Type, Items Stats and Skill Affixes
Previously some rolls were 1-100 Strength (for example). Now the range is much lesser: 75-100
Item stats are now separated into Primary and Secondary. All items will have a fixed number of both. It's displayed on the tooltip
Legendary used to be hard to find in the game. Players wanted more of them, but really they just wanted them to be better
The new philosophy for the expansion is "endgame for everyone"
Legendary are still by far the most rare items, but are also the most powerful in RoS, by far
Legendary items will drop at the killed monster's level. If you kill a level 33 monster you can get a level 33 Legendary
All Legendaries are revamped in Loot 2.0
A lot of unique powers are given to them
Frostburn Gauntlets for example increased Cold skills damage by 27% and an effect - 50% chance to Freeze instead of slow enemies
"Grey" text comes up when you hold control over an item - it shows the max and min values of the stats on an item
Examples of new affixes -
Haroutunian Arm Guards - Every time you destroy a wreckable object, you gain a short burst of speed
Illusory Boots - you may move unhindered through enemies
Tiklandian Visage - Horrify causes you to Fear and Root enemies around you for 8 seconds
Thunderfury, Blessed Blade of the Windseeker - Chance on hit to blast your enemy with Lightning and slow its attack speed and movement speed; This effect jumps to additional enemies
Ninja Gloves and Ninja Boots (Set bonus): (2 pieces) - Your Spike Traps lure enemies to them; (4 pieces) Automatically cast Smoke Screen when you fall below 25% Life. This effect only occurs once every 30 seconds