The double legendary chance is only for consoles, though. Goblin buff is for both consoles and PC.Double goblins and legendary chance this weekend. Which only serves to highlight Blizzard's retarded rollout of 2.1.2 and season 2.
Wizards just need Firebird 6-set, after that it's just fine tuning. They made those stupidly rare items more common in this patch though, I had a T&T drop me as my third legendary after the patch.Is there any class that doesn't need one of the stupidly rare items like t&t for an end game build? I gave up in season 1 when I farmed 3 weeks straight for that one item(not counting all the time/shards spent before completing my set minus that one item) and didn't get it so if I come back in season 2 I'd like to play a class that doesn't need one of the stupidly rare items to increase your dps 33%.
They've changed drop rates on those items from stupidly rare to 'oh now everyone but me can get one to drop' rare.Is there any class that doesn't need one of the stupidly rare items like t&t for an end game build? I gave up in season 1 when I farmed 3 weeks straight for that one item(not counting all the time/shards spent before completing my set minus that one item) and didn't get it so if I come back in season 2 I'd like to play a class that doesn't need one of the stupidly rare items to increase your dps 33%.
I would argue that Maximus is also essential, especially for killing bosses with the chain, but you have more options there and at worst you can craft devastator until you get decent rolls.Wizards are retard level of easy to get geared and start doing T6's. Get a RoRG which takes like 5-10 Act1 bounties. Get to your Firebird's bonus by spending your shards on the pieces you don't have yet. Win.
1) Take old legendariesSo are Ancient Legendaries simply more RNG in your RNG with minimal dev effort?