Don't do it. I think next patch will give some life but not much.I haven't played since the xpac and even then I didn't play much. How do seasons work in this game? If I wanted to come back and play a new character should I just wait?
Edit:
Nevermind seasons are ladders derp.
Should iI just wait?
I have no desire to slog through a 10 year old mmo with the most complicated character builder.Just watch one of the streamers rip through 1000 paragon levels in 2 days and come play DDO instead.
Probably. When I played my WD on the PTR the helltooth set was awesome with the 3x cast circle o' death. Made a pretty fun build out of cold damage with a rimehart / frostburn aura steal and in-geom so I could cast those cold based circle of deaths almost as often as I wanted.Yeah the bandit shrine was in the ptr before s4 too, was dope.
They buffed the spider set for WD in s4 apparently (also buffed the 6p bonus for the new helltooth set) but last I played it was still the old effects. Is that only for seasonal versions of the arachyr/helltooth set?
I was only able to play a little PTR since S4 but locust swarm wasn't updated as of Tuesday night. I really dig that exploding chicken build and I was using swarm with it even before they announced those changes. The upcoming new weapons are prolly seasons-only tho:Blue_sl said:Spirit of Arachyr
6pc bonus
Creature skills now include Locust Swarm.
Damage bonus has been increased from 500% to 800%.
These adjustments along with the Firebats changes above should sum to meaningful improvements to the build.
Helltooth Harness
2pc bonus
Grasp of the Dead now also applies Necrosis.
Necrosis now increases damage taken from all sources by 15% but the damage over time has been reduced to 1000% per second. This shifts some of the damage off relying on Wall of Death hitting as well as provides some group benefit.
6pc bonus
The damage bonus has been moved from requiring Necrosis on the enemy to be a self-buff on you. The bonus currently reads "After casting Wall of Death, you gain 300% increased damage to your primary skills, Acid Cloud, Firebats, Zombie Charger, Grasp of the Dead, Piranhas, and Wall of Death for 10 seconds. This effect stacks up to 3 times." Casting Wall of Death refreshes the duration of all existing stacks of this buff on you.
blue_sl said:1H Spear
Reduces the Mana cost of Zombie Charger by 30-40%.
Rolls with +25-30% Zombie Charger damage.
2H Staff
Acid Cloud gains the effect of the Lob Blob Bomb rune.
Rolls with +30-40% Acid Cloud damage.