Diablo 3 - Reaper of Souls

Ratama

Lord Nagafen Raider
92
19
I really don't follow how Paragon levels makes levelling a secondary or tertiary character feel prohibitive. In fact, if you actually consider the benefits stemming from Paragon levels, the difference between a 60 (0) and a 60 (100) character is hardly game-breaking, in my opinion. We're talking 300 main-stat, 200 vitality and 100 to secondary stats - the equivalent to roughly one gear slot. Of course there's the fact that being Paragon level 100 with 5 stacks of Nephalem Valor renders Magic Find and Gold Find on your gear obsolete, but reaching Paragon level 50 has you at a 150% passive, meaning you can cover 150% from gear and be maxxed with 5 stacks of Nephalem Valor, and Paragon level 50 is less than a quarter of the total grind to 100. That 150% from gear is, in my experience, really not that hard to cover between your character and a follower playing the part of an MF mule.

I'm only Paragon level 80 at the moment, which puts me about halfway to 100. I've never once felt like the game would be over once I reached 100, or that my character will unlock it's potential once that happens (and only then!) - rather, I like having something that I'm passively working towards, while slaughtering masses of demons hoping against all odds that I'll hit the virtual jackpot. I can finish a session not really having found any amazing loot, but still feeling like I've progressed some, and for that reason alone I think the Paragon system is a good addition to the game. Meanwhile, I'm considering rolling some of the other classes (I've only ever played the Monk), not necessarily a reroll but more to see what they're like. That was never even on my radar until they implemented Monster Power and what they're doing to significantly increase the appeal from levelling on the higher MP levels in terms of XP gain in patch 1.0.7; prior to this I dreaded the thought of having to slog through the bullshit Normal->Hell difficulties in their original state and pace.

I loved D2, but I for one hated having my time invested into a character be rendered null and void, simply because I misspent a skillpoint or two along the way. I much prefer being able to change my skills on the fly in D3, however I wouldn't mind being presented with a few choices along the way that stuck with the character and perhaps specialized it slightly - just as long as those choices are not the difference between my character being facemeltingly amazing or complete dogshit and destined for a reroll. I get that some enjoy planning their character as many steps ahead as possible, but a system that means you're more or less perpetually screwed unless you employ spreadsheets or research your shit before even logging into the game, when you'd rather just jump in and kill shit, is a flawed system to me.
 

Fogia_sl

shitlord
51
1
Now that I have some free time, I'm planning to get back into the game. I have a level 60 Monk (Paragon level 8) with basic gear (didn't use much the AH, can faceroll Act 1 and do fine in Act 2 with monster level 0). Was wondering if Monk is still fine to play or should I jump the Barbarian bandwagon since they still seem well balanced for PvE ? Thoughts ?
 

Hatorade

A nice asshole.
8,672
7,581
Now that I have some free time, I'm planning to get back into the game. I have a level 60 Monk (Paragon level 8) with basic gear (didn't use much the AH, can faceroll Act 1 and do fine in Act 2 with monster level 0). Was wondering if Monk is still fine to play or should I jump the Barbarian bandwagon since they still seem well balanced for PvE ? Thoughts ?
Pretty sure this upcoming patch is giving monks some love, would stick with that. Then again it isn't hard to level these days just get yourself a decent -15 level requirment weapon at 45 and be 60 in no time.
 

Tenks

Bronze Knight of the Realm
14,163
607
Anyone remember D2 vanilla's most godly items were rare rings with double leech that you had to pray one dropped or you found 20 SOJs? Hmmmmm what does that remind me of?
 

Ratama

Lord Nagafen Raider
92
19
Now that I have some free time, I'm planning to get back into the game. I have a level 60 Monk (Paragon level 8) with basic gear (didn't use much the AH, can faceroll Act 1 and do fine in Act 2 with monster level 0). Was wondering if Monk is still fine to play or should I jump the Barbarian bandwagon since they still seem well balanced for PvE ? Thoughts ?
Monks are pretty good, and as Hatorade said, many of the so-called spirit spenders are getting buffed tremendously in the upcoming patch. Unfortunately, it doesn't seem the class is going to the kind of makeover it really needs, in terms of an overhaul of the spirit generators and passive skills. However, the class certainly isn't in a bad spot by any means. The Barbarian is in a better state to some extent, and if you're working with a budget, you can build a good set of gear for a Barbarian a fraction of what it costs to gear up a Monk comparatively.

EDIT: Forgot to mention. If you're on the European region, I can toss you some Monk handmedowns.
 

Izuldan_sl

shitlord
154
0
EQ had enough of a novelty factor with yearly and bi-yearly expansions. Blizzard works nowhere near as fast. Even then EQ was at the limit of what was acceptable when it comes to tedium and indeed stepped over it: nobody enjoyed the hell levels and 1 AA / 5 hours grinding the same shit over and over, I guarantee you.
And yet....people did. Your guarantee is meaningless, you are trying to frame things in a way to support your argument that has nothing to do with the reality of how things were. Did you even play EQ? If nobody enjoyed grinding AAs hours on end, people wouldn't. But people did. A lot of people. Many to the detriment of their real life duties. I won't ever forget all the guild drama from people getting in trouble at work, skipping school, getting evicted for not paying bills....all because they had to log in and grind more AAs and play more EQ. Ridiculous now that I'm looking back on it. If anything, it shows the power of how people will do things to their own detriment because of addiction. If you did play EQ during the PoP era or thereafter, you would have witnessed A TON of people doing exactly what you guaranteed people didn't do, which is sit their ass in one spot for hours on end grinding AA points. In fact, not only did people apparently enjoy it, if you ever read the old FOH forums, it was literally people BEGGING a similar AA system to be added to WoW and all future MMOS. Now why would people beg to add a system into new games they didn't enjoy?

The very benefit of the specialization system in Diablo 2 was predicated on people taking advantage of it to experience other builds, so yeah, you missed the boat completely on that one.
Again, framing a response to suit your opinion. You could say the same thing about any game with multiple classes. Don't you think EQ's various classes meant that the game was "predicated on people taking advantage of it to experience other builds (in this case, classes)"? I mean, an enchanter played entirely different than a cleric, which played entirely different than a necro, which played entirely different than a ranger....etc....and yet, during the entire 7 years or however long I played EQ, I only had 1 toon to max level. Same with WoW. Again, I realize I may be in the minority, but don't think just because a game has numerous different builds that means people will, or should, try them all out. There's only so many hours some of us want to devote to video games. Even console games like Dragon Age, for example, it wasn't like I played through the game 3 times to experience what it was like to be a warrior, wizard, and thief. I played through it once. Same with Skyrim.
 

Izuldan_sl

shitlord
154
0
Now that I have some free time, I'm planning to get back into the game. I have a level 60 Monk (Paragon level 8) with basic gear (didn't use much the AH, can faceroll Act 1 and do fine in Act 2 with monster level 0). Was wondering if Monk is still fine to play or should I jump the Barbarian bandwagon since they still seem well balanced for PvE ? Thoughts ?
Monks are definitely viable, and it's my favorite class. Definitely barbs seem to be have the highest ceiling (which is funny, if you consider how much bitching there was when the game was first released about how horrible they were). I can't comment on barbs since I haven't played one to max level, but I can tell you I started as a wizard, didn't like the class at high levels (I had a hard time advancing with him pre-1.06 in inferno), I switched to demon hunter, which was easy mode, but then when 1.06 came out I hit a ceiling with him also (I got him to clearing MP5, but the problem with him was he kept dying, mainly because I focused on DPS than survival), so I went monk because my buddy plays a barb and he felt it would be a good duo team. Turns out he was right, but also turns out that monks have very good survival. Currently I am clearing MP 7-8 solo, and the only thing that kills me is laziness from standing too long in molten or between a bunch of arcane beams.
 

The Ancient_sl

shitlord
7,386
16
I don't understand all this D2 nostalgia. I think part of it is that the internet wasn't as large back then, so you didn't have websites with people bitching about the game, because I'm sure people like yourself would have just been complaining about how the original Diablo was awesome and D2 sucked.
Come on, don't be ridiculous.
 

Ishad

Ahn'Qiraj Raider
4,852
4,931
Monks are definitely viable, and it's my favorite class. Definitely barbs seem to be have the highest ceiling (which is funny, if you consider how much bitching there was when the game was first released about how horrible they were). I can't comment on barbs since I haven't played one to max level, but I can tell you I started as a wizard, didn't like the class at high levels (I had a hard time advancing with him pre-1.06 in inferno), I switched to demon hunter, which was easy mode, but then when 1.06 came out I hit a ceiling with him also (I got him to clearing MP5, but the problem with him was he kept dying, mainly because I focused on DPS than survival), so I went monk because my buddy plays a barb and he felt it would be a good duo team. Turns out he was right, but also turns out that monks have very good survival. Currently I am clearing MP 7-8 solo, and the only thing that kills me is laziness from standing too long in molten or between a bunch of arcane beams.
Barbs have an amazingly high ceiling, especially with an soj. The biggest problem with ww barbs is you have to do a ton of pre-planning on your gear path from low to mid to endgame or you will waste a shit ton of gold.
 

TecKnoe

Molten Core Raider
3,182
51
fuck yeah it was me!
frown.png
/trolled i have over like a thousand hours played, most on a bot but yeah.

Did they ever add that shit after 500 elites you get gauranted leg/set?

deathwing knows me all too well ><
 

Silence_sl

shitlord
2,459
5
fuck yeah it was me!
frown.png
/trolled i have over like a thousand hours played, most on a bot but yeah.

Did they ever add that shit after 500 elites you get gauranted leg/set?

deathwing knows me all too well ><
Kreugen trolled everyone over a decade ago, saying that the name above the character's head changes color at 500 days played. Many people bought the ruse.
 

TecKnoe

Molten Core Raider
3,182
51
Kreugen trolled everyone over a decade ago, saying that the name above the character's head changes color at 500 days played. Many people bought the ruse.
got me good, i kinda thought you meant 500 hours or elites so i thought maybe they did implement that free leg/set item per 500 kills :p
 

Kreugen

Vyemm Raider
6,599
793
Kreugen trolled everyone over a decade ago, saying that the name above the character's head changes color at 500 days played. Many people bought the ruse.
That was Behemoth, the other Champion of Brell. I topped out at like 300 days I think.
 

Falstaff

Ahn'Qiraj Raider
8,559
3,569
Is this as good as I think it is? Only comparables are two Mara's Kaleidoscopes for 80 and 150 Million...

vYOQWGf.jpg
 

Ishad

Ahn'Qiraj Raider
4,852
4,931
Is this as good as I think it is? Only comparables are two Mara's Kaleidoscopes for 80 and 150 Million...

vYOQWGf.jpg
Lack of crit chance really hurts it for 90% of the barb population, strength is low and so is average damage, you might get a monk to buy it with the double resist. Looks like I won't have to wait for 1.07 for a decent neck though...

rrr_img_11905.jpg
 

Tenks

Bronze Knight of the Realm
14,163
607
Yeah I think people are forgetting that BiS for shoulder/glove/neck/bracer will now be crafted and BOA. So you pretty much have to get crafting mats and gamble to get them.