At that point why have crafted gems at all, might as well drop flawless royals, if there's no cost to them. Which isn't necessarily a bad idea, I guess they just didn't want to say "ok we're removing gold entirely" because it'd feel weird and they're happy with gold sinks as limiters to what you can do.
I don't know I don't really see the complaint too much, sure I had pre ros gold, 100millions to be exact, and after a week of spending on gems, unsocketting, crafting, rerolling shit, I have...100millions. I've basically only spent what I've gained. I've got 2 royal flawless(technically only one, the other I used to craft an awful legendary xbow), some of my gloves are up to 350k per reroll, so yeah don't know. Maybe it's because I'm running with more gold find than other people(not actually looking for the stat). I mean you can get quite a lot of it. Or maybe it's because of playing quite a lot on torment? Higher difficulties drop noticeably more gold.