Diablo 3 - Reaper of Souls

Vorph

Silver Baronet of the Realm
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I went several in a row yesterday with no gem and no legendary, before getting 3 legendaries on the one we timed out on. Grift legendary drop rate is at best about 50% in my experience.
 

Janx

<Gold Donor>
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I've found higher level grifts are almost a guarantee. Pretty rare I didn't get a leg 18+
 

Vorph

Silver Baronet of the Realm
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As an aside, I don't know much about anything other than DH (and I wouldn't touch the class as long as using sentry is required, fuck that skill) so I'm curious if I'm doing anything horribly wrong with my crusader:

Katatonia - Community - Diablo III(I have Akkhan gloves, but no RoRG, and no matter how many times I reroll them it refuses to give me CHD.)

Basically just spec'ing around the gear that happens to drop so far, but I can do T3 comfortably when solo by abusing Unity. When grouped though, we have been capping out at around grift 16 and I feel like I'm the one holding us back.
 

Attog

Blackwing Lair Raider
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Yea, if you are just going to stare at your screen for those minutes, it's dumb. But my DH for sure is getting legs faster this way than in regular rifts, and I can do other stuff in the downtime. It's win/win
How does this work? I have only done 3 greater rifts and all 3 we cleared really quickly and then killed the boss.

If you let the timer run out without killing anything, does the boss spawn or do you get nothing?
 

ZyyzYzzy

RIP USA
<Banned>
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Personally on my season crusader I use law of valor with -50% wrath cost run and empowering laws passive. I use the season shield and condemn. I dont have a BoP, but I can do decent dmg with active law up. Without full set, there is no way to do real decent damage as a sader.
 

Silence_sl

shitlord
2,459
5
As an aside, I don't know much about anything other than DH (and I wouldn't touch the class as long as using sentry is required, fuck that skill) so I'm curious if I'm doing anything horribly wrong with my crusader:

Katatonia - Community - Diablo III(I have Akkhan gloves, but no RoRG, and no matter how many times I reroll them it refuses to give me CHD.)

Basically just spec'ing around the gear that happens to drop so far, but I can do T3 comfortably when solo by abusing Unity. When grouped though, we have been capping out at around grift 16 and I feel like I'm the one holding us back.
I'm assuming the build you linked is a farming build or something. You have Steed Charge is what makes me think that. With your gear, you'll need a fast primary like Justice/Whatever. Pair it with Blessed Hammer/Burning Wrath. Change the utility to Condemn. Switch your law to Law of Valour.
 

Deathwing

<Bronze Donator>
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Steed is very useful for getting out of sticky situations, don't think of it as just a fast movement skill.
 

Vorph

Silver Baronet of the Realm
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How does this work? I have only done 3 greater rifts and all 3 we cleared really quickly and then killed the boss.

If you let the timer run out without killing anything, does the boss spawn or do you get nothing?
Kill the boss with 4.5(?) minutes or less left on the timer and your next rift upgrade is only +1 level. Just don't screw up and let the timer run completely out while doing whatever you decide to do to kill time while waiting.

Steed is very useful for getting out of sticky situations, don't think of it as just a fast movement skill.
Yeah, I played a DH with Danetta's set almost exclusively back in the spring. I definitely do not think of Steed as a "fast movement" skill.
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But yeah, I guess you could say it's a farming build. I don't have anywhere close to the gear necessary to make serious attempts at grifts yet, and I just hit 70 on Sunday. I think my biggest problem is that I have absolutely no way to heal damage aside from potions or switching my Law to Hope. I just moved up to T3 this morning, but still haven't seen a single key drop in the last 8 or so that I've done solo.

Is it worth trying to get a BoP (Edit: or Maximus) from Kadala, or is her 2H pool too overloaded with shit to make it at all feasible?
 

Amzin

Lord Nagafen Raider
2,917
361
How does this work? I have only done 3 greater rifts and all 3 we cleared really quickly and then killed the boss.

If you let the timer run out without killing anything, does the boss spawn or do you get nothing?
What Vorph said. The goal for leg farming (for not high-end characters) is to just up the G rift level by 1 each time. If you let the timer run out, you can still kill the boss when you spawn him, but you can only choose the gem upgrade option.

For reference, my DH can do T2 but not particularly efficiently, and I cleared g rift 6? 7? in about 5-6 minutes last night. TP'd to town, waited for timer to run down under 4 minutes while I read some news, popped back through the portal and killed the boss in about 10 seconds. Done that from g rift 1 to wherever that key is at now, so about 7 times. Gotten 7 legendaries on DH doing that so far.
 

Mures

Blackwing Lair Raider
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How does this work? I have only done 3 greater rifts and all 3 we cleared really quickly and then killed the boss.

If you let the timer run out without killing anything, does the boss spawn or do you get nothing?
No you kill the boss with less than 4 minutes remaining so the key only goes up to the next lvl so you don't skip any. The problem is in earlier grift lvls you may have 5-9 minutes before you can kill the boss. So what people do in this down time is bounties. You can't see the timer when you're not in the grift so you have to keep tabs on the time, do a bounty or two, and then enter the rift again through your tp. In order to not screw up your tp, while doing bounties use the map to teleport, do not cast town portal. However even if you do screw up your tp and say you have a friend at the boss and you won't make it back in time that person can still kill the boss and you'll still get the loot and chance to talk to the chick. I was concerned because rift bosses you must be near the kill, but that does not apply in grifts.
 

Barellron

Trakanon Raider
708
1,390
As an aside, I don't know much about anything other than DH (and I wouldn't touch the class as long as using sentry is required, fuck that skill) so I'm curious if I'm doing anything horribly wrong with my crusader:

Katatonia - Community - Diablo III(I have Akkhan gloves, but no RoRG, and no matter how many times I reroll them it refuses to give me CHD.)

Basically just spec'ing around the gear that happens to drop so far, but I can do T3 comfortably when solo by abusing Unity. When grouped though, we have been capping out at around grift 16 and I feel like I'm the one holding us back.
Gear:
I'm sure you're on this but CHD on neck is pretty big, as soon as you can afford the souls / gems.
Anywhere you can choose primary skill +dmg or toughness stat, take toughness stat (ex. pants).

Skills:
Here isevery reasonnot to use Sweep Attack. It's seasonal so you take what you can get but I would roll away from Sweep and into Condemn (maybe Hammers, but you have the seasonal shield so use it!) as you get more Akkhans, or Shield Bash as you get more Roland's (and a Piro Marella blacksmith plan)... unless you start running across Holy or Physical or Lightning gear suddenly. That's a different discussion.
The damage from Steed Charge: Nightmare is pretty negligible unless you're beefy and intentionally using it to position on the far side of mobs. I'd use Endurance or Rejuvenation for now.
Slash is bad in that it doesn't afford you the distance of Justice or Smite nor the utility of Punish.
I'm of the opinion that Lord Commander is only worth it if you run Phalanx. Bombardment on it's own without a lot of CDR is still too much downtime. Better use of the skill slot is Shield Glare: Zealous or Provoke. Better use of the passive is Wrathful.
Augment your spender and focus on getting the CDR / Wrath regen to make it manageable (Akkhan's handles both but you can make due until then).

I'm going to assume by some of your choices and not having Akkhan's 6-piece that you have wrath gen issues. To resolve (easiest+cheapest first);
1) Shield Glare: Zealous and Provoke: Your Choice (Hit Me or Too Scared, IMO). Great skills otherwise, especially in groups, and they give you steady wrath. For +more betterer drop Righteousness (terrible for 2handers) and Lord Commander (see above) and get Wrathful + whatever (Finery, or skill-based if you switch spenders). You will be generating lots more wrath, so you will heal naturally by using your damage skills. Any +globe bonus is icing on the cake. This extra healing potentially allows you to drop Laws of Hope. Justice and Valor are better in most builds, unless you're really in the shit all the time (Shield Bash) and need Wings to reposition.
2) Reaper's Wraps
3) A good 1H (ex. Darklight) and Righteousness + Fervor + Justice


EDIT: As for the above discussion, Steed is a given in about every Crusader build. Nothing sucks more than a big empty greater rift that you have to walk through because you can't switch skills. Just get used to having it on your bar, no exceptions.
 

Crone

Bronze Baronet of the Realm
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This Crusader talk is very helpful. I appreciate it. While I'm playing on Ps4 now with the UEE edition, it's my first crusader, and so coming here to see newbie crusader builds is helping me a bunch.

The problem with console is that the aim just isn't there like on a PC, so things like a holy shotgun build are a lot more difficult to pull off.

What are alternatives to Blessed Hammer in a beginning build that has none of the class specific legendaries yet? The wind up time is driving me crazy.
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Currently using Justice, Blessed Hammer, Shield Glare, Condemn, Akkarats Champ. Have a mix of Fire + Holy damage right now, so I've got holy and fire runes in my skills.

Link to build:http://us.battle.net/d3/en/calculato...ZQ!Yiad!ZbaZYa

It's a hodge podge of shit, but appreciate the help.
 

Deathwing

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The best way to combat blessed hammer's windup time is to mix in movement. Assign blessed hammer to left click and hold it down. When you want to cast a hammer, hit space or left shift or whatever you have 'force stop' bound to. Then start moving again. Anything that wants to attack you will be met by the next 2-3 hammers you cast as they chase you. Helps slightly if you don't want to pickup yellows and blues.


Not sure if this is possible on console.
 

Crone

Bronze Baronet of the Realm
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The best way to combat blessed hammer's windup time is to mix in movement. Assign blessed hammer to left click and hold it down. When you want to cast a hammer, hit space or left shift or whatever you have 'force stop' bound to. Then start moving again. Anything that wants to attack you will be met by the next 2-3 hammers you cast as they chase you. Helps slightly if you don't want to pickup yellows and blues.


Not sure if this is possible on console.
Works about the same on console. Force stop is built in if you cast anything. I can stutter step around basically casting hammers if I want just by holding down Blessed Hammer, and holding the joystick for movement. You are right, that does help, but I play with a bunch of wizards, that blackhole, and rain down hell. I shield bash in, pop sheild glare, and condemn right away, start my hammers, but before it gets really good, most things are dead, or on their way.

The flip side is that if I went with something like bombardment, I'd be just as upset at the down time. Can't win!
 

Needless

Toe Sucker
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Whatchu negro demon hunters using for skillsets? I haven't looked too far into the patch notes since i've just been dicking around leveling up a HC Seasonal character. It seems Impale is a lot nicer with the stun lock capability and overall buffs to it but other than that all i noticed was preparation was nerfed and rocket skills were buffed?

2.1 DH builds les gooo~
 

Deathwing

<Bronze Donator>
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Works about the same on console. Force stop is built in if you cast anything. I can stutter step around basically casting hammers if I want just by holding down Blessed Hammer, and holding the joystick for movement. You are right, that does help, but I play with a bunch of wizards, that blackhole, and rain down hell. I shield bash in, pop sheild glare, and condemn right away, start my hammers, but before it gets really good, most things are dead, or on their way.

The flip side is that if I went with something like bombardment, I'd be just as upset at the down time. Can't win!
Why are you using shield bash and blessed hammer?
 

Crone

Bronze Baronet of the Realm
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Why are you using shield bash and blessed hammer?
Because the way the gear has been dropping, I was about equal on Fire and Holy damage percents, so was trying to maximize it. But I agree, having both spenders is kind of stupid. Derp derp. I love the movement provided by Shield Bash, but love the AoE from Hammers. Thought I was doing right by mixing.
 

xzi

Mouthbreather
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My 3 day old 70 hardcore seasonal monk is now officially more geared than my monk I've been playing since launch. I'm both super happy and sad at the same time, haha.