View attachment 483150
Gotta get that engagement up somehow. Make them kill the randomly spawned no firm timer bosses 15 times.
On eternal realm bosses drop so much materials per kill, you only ever killed a world boss maybe 4-5 times at most before never needing to do it again. I have plenty of material and never even need to worry about running out and I only killed a handful of bosses. When I went to use my materials I was actually surprised so few boss kills gave me so much padding. That's fine with me since the current implementation of bosses and their difficulty suck ass anyway.
Stuff like forcing 15 boss kills is abusing the timers to increase engagement. Which is fine if it's a fun activity. But it's not.