Fucking yawn
Also, it's what, one month into Season of the Tumor? Two months to go? That seems like a weird time to release the trailer for the next bullshit thing.
How's that appreciably better though? It's basically just slower mud colored D3 at this point.Retention is probably shit, and early info with things people ask for might make some of them bite down and endure the current season, since "it gets better soon".
Retention is probably shit, and early info with things people ask for might make some of them bite down and endure the current season, since "it gets better soon".
Further than that, make class specific uniques actually decent / build defining. 99% of them are trash unless they fit the exact build you're going for.Yeah. They even lost me. Have zero desire to play unless they implement a loot filter. Combine some of the rolls on loot. Fix stats on unique items.
Yeah. They even lost me. Have zero desire to play unless they implement a loot filter. Combine some of the rolls on loot. Fix stats on unique items.
Oh, it isn't. It's just the rookie devs trying to save their Titanic.How's that appreciably better though? It's basically just slower mud colored D3 at this point.
8985 of them were marketing, amazon employees, USPS employees, google services etc. You know, anyone that ever touched the game literally and figuratively. When I found out that they were copying code from D3 and importing network code from a third party, I wasnt shocked at all. I'd say 10 of them are fresh out of class art nerds, 1 of them is a coder, and 4 of them are managers that "think" they know how to code.Has it been confirmed that this game actually had 9,000 people involved in development or is that some internet exaggeration that’s going around? I can’t even imagine 9k people working on a small project like this.
If the game had a loot filter, it would have saved me the eye gouging annoyance of my g/f asking me "is this good?" for every single inventory slot, after every single dungeon. She eventually stopped asking me, not because I was being a grouch, but because I think she just stopped caring at all. She logged into New World the other day instead of D4 - thats pretty major.It's ironic that a loot filter for what amounts to terrible loot overall would make the loot better. It simply takes too long to identify an upgrade at the endgame and when you do get that upgrade it's so tedious to identify that any dopamine or feeling of reward is completely stunted.
The game would need to implement more D3 design to get me back in a future season. Even if there were carrots-- the current affix on items and multiple copies of stats that do the same thing is a dealbreaker. You're just not getting the same reward as D3.
The feeling of reward is garbage in D4 because of itemization decisions that make it tedious to participate in traditional ARPG grinding.
Has it been confirmed that this game actually had 9,000 people involved in development or is that some internet exaggeration that’s going around? I can’t even imagine 9k people working on a small project like this.
It's legit from Blizzard but they just listed every person who worked at the company apparently:Has it been confirmed that this game actually had 9,000 people involved in development or is that some internet exaggeration that’s going around? I can’t even imagine 9k people working on a small project like this.