Same here. I never understood why POE forces you to farm currency and tokens for weeks to have a small chance at crafting something or have enough currency to buy from other players. ARPGs are not MMOs in my book, I like to be done in a week playing 3,4 hours per night. I might start another class or build if it's fun but why on earth some games make you literally wor,k 12 hour grind shifts for "fun" is beyond me. Might be some "have job" issue but still it does not make a game better if you force player to do dailies, chores, spare time work etc. Mr. Wilson.