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A lot are for sure. But look at the likes of Skyrim, Witcher, Dragon Age Inquisition etc, they spend millions of dollars creating all that story, dialogue, lore, and hiring those Hollywood voice actors to read it all. If the majority of people just wanted to get down to action, they would save their money, or spend it on other stuff. If I want a game that is all about gameplay, I have to buy indie games now. Although even those sometimes get carried away with their own loregasms. Pillars of Eternity was a joke.
As for MMOs, I think most people don't care about the stories, yet they have millions of quests. EQ had like 5. Games today are made using player feedback from 2001 when people said they loved EQ but didn't like the grind. So WoW hid the grind behind millions of quests, and now every new game just copies that. For me, as soon as I get to a town in an MMO, I just want to uninstall. The thought of having to run around and click through the crappy dialogue of 20 NPC's before I can go out and nuke some snakes is enough to make not want to bother.
As for MMOs, I think most people don't care about the stories, yet they have millions of quests. EQ had like 5. Games today are made using player feedback from 2001 when people said they loved EQ but didn't like the grind. So WoW hid the grind behind millions of quests, and now every new game just copies that. For me, as soon as I get to a town in an MMO, I just want to uninstall. The thought of having to run around and click through the crappy dialogue of 20 NPC's before I can go out and nuke some snakes is enough to make not want to bother.