DOTA 2

Sutekh

Blackwing Lair Raider
7,489
107
The changes to shadow blade aren't why Furion's not played in full on rat mode anymore.
 

Genjiro

Ahn'Qiraj Raider
5,218
5,066
God Snekyiing sucks balls. Hey derp Ill solo this Nyx up and almost lose the game, fucking tard.
 

Caal

Lord Nagafen Raider
1,588
66
Yeah wow, no GG call from IG? Get pist.

Haha, I switch to the Na'vi game and I'm like, wtf hero is that? Fuckin sniper.
 

Genjiro

Ahn'Qiraj Raider
5,218
5,066
They should have won that game 20 minutes ago. Why the fuck is he even up in person attacking towers and shit with a Void Nyx etc on the other side. He almost single handedly cost them the game multiple times. Kyxy earlier, sat out near the tier 2s and just starved real Navi out with endless waves of illusions and song/tp any time he was close to being in danger. Why let them fight by their towers and at a place where they can just buyback tp instead of making them come out of the base to you.

Him stopping to fight the Nyx outside of his base with no teammates really close was also a major derpworthy moment. If they hadnt shown up at the last second and force staffed his out, it was gg to IG.

And yea as Sutekh said, he could have bought an extra heart to give his illus a ton more hp, or what kyxy did and got a refresher to swarm down with manta etc as soon as the others die. So many wtfs from that game
 

Intrinsic

Person of Whiteness
<Gold Donor>
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Nar'vi either comes in to this Alliance game exhausted or with dick hard ready to fuck. The Alliance fanboi in me is conflicted, but the American in me is sure.
 

Pyros

<Silver Donator>
11,303
2,415
Thats one of the things that makes dota 2 not be a shitty LoL type of game. Variety = good.
Illusions heroes are pretty boring though. I think adding an item that kills illusions more efficiently than the current ones would be good. Balanced by obviously being an item so someone needs a slot and money to buy it, but lets you deal better with lategame illusion bullshit. Obviously you can not let it go late etc etc but it's still very bullshit and extends games and makes them pretty boring.

Something maybe like, 20secs cooldown, small aoe, does x damage to illusions where x is base 500+distance between illusion and hero x2. This way it doesn't really do a whole lot if the hero is actually fighting with illusions(CK for example or like any teamfight where PL/Naga etc use their illusion for damage) but punishes the whole "sit in the jungle and chip at towers with illusions". Also punishes massing illusions which in turns makes it a bit easier to handle them if they come 1 by 1 to avoid getting destroyed by the item.
 

Sutekh

Blackwing Lair Raider
7,489
107
Illusions heroes are pretty boring though. I think adding an item that kills illusions more efficiently than the current ones would be good. Balanced by obviously being an item so someone needs a slot and money to buy it, but lets you deal better with lategame illusion bullshit. Obviously you can not let it go late etc etc but it's still very bullshit and extends games and makes them pretty boring. Something maybe like, 20secs cooldown, small aoe, does x damage to illusions where x is base 500+distance between illusion and hero x2. This way it doesn't really do a whole lot if the hero is actually fighting with illusions(CK for example or like any teamfight where PL/Naga etc use their illusion for damage) but punishes the whole "sit in the jungle and chip at towers with illusions". Also punishes massing illusions which in turns makes it a bit easier to handle them if they come 1 by 1 to avoid getting destroyed by the item.
There are plenty of heroes in the game that can deal with illusions easily whether it be killing the illusions or pushing early/ganking etc. If you let Naga/PL/TB get to that point then you deserve to lose.
 

Intrinsic

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It would seem like an item would be the way to help it, so any draft can build in to Illusion defense, someone would need to be dedicated to buy it (if it wasn't just a regular mid tier item, would have to be balanced against the illusion investment?) And then teams wouldn't be forced in to a counter pick with one hero / ability every time the was an illusion pick.
 

Intrinsic

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God dammit Keg, go get your Hulk Hogan lunch box and sit in the corner and think about what you've done.
 

Sutekh

Blackwing Lair Raider
7,489
107
It would seem like an item would be the way to help it, so any draft can build in to Illusion defense, someone would need to be dedicated to buy it (if it wasn't just a regular mid tier item, would have to be balanced against the illusion investment?) And then teams wouldn't be forced in to a counter pick with one hero / ability every time the was an illusion pick.
Not at all, you don't want an item to counter a single hero that's just dumb. There's a reason there's a picking and banning stage. Stop trying to fucking pussify the game.