Sometimes you just watch what the developers created for you, but for some games the real story is, what you go through in the sandbox that was put there for you and some plotline is just a background. In the first case, I am talking about how I felt about the story put there for me and in the second, I'm talking about the ability of the game to create stories on the fly. Minecraft, Skyrim, every decent MMO - those games can create great stories based on how you as a player interact with them. My Dragonborn was too busy stealing clothes of every person in Whiterun, no sane writer would writethatinto a story when making a game. Yes, the first type can produce endless gushing about Deus Ex, Portal and Dishonored, but everyone went through what you are writing about. Only Mass Effect could blur those lines somewhat and it took 3 games and like 6 years to get to that point with fully scripted and voice acted characters and I'd guess that most of our Shephards were very similar if not the same because we just did minmaxed playthroughs to get ready for ME3.