Dragon Age: Why We Can't Have Nice Things

Vorph

Silver Baronet of the Realm
11,677
5,511
Definitely miss some stuff since I cancelled Extra, but even then it was mainly things I already owned and was just using it to be lazy and not have to get the disc out. Worst part is that unlike MS, Sony can't seem to figure out how to let you switch a game from digital to physical without deleting the whole thing and reinstalling/patching.
 

Izo

Tranny Chaser
19,891
24,613
1740659166910.jpeg

At least there's turtles.
 
  • 1Like
Reactions: 1 user

1987

Bronze Baronet of the Realm
3,695
8,407
Tried for like an hour, didn't even make it to the trans scene.

Every cut scene has giant heads and bug eyes, it's like Team America.

Uninstalled
 
  • 1Worf
Reactions: 1 user

Urlithani

Vyemm Raider
2,062
3,316
Been watching "Shepard plays..." It's just the kind of edgy humor I need when the board doesn't move fast enough here. Probably helps it's the Mass Effect crew.

 
  • 5Worf
Reactions: 4 users

Mr_Bungle

Recusant
<Aristocrat╭ರ_•́>
1,966
8,598
Studio was almost certainly a full on trainwreck. imagine starting a dev studio, and thinking "studio mission" and "culture" are the most important things to put on your website.

STUDIO VISION & MISSION​

KEYS TO OUR CREATIVE CULTURE​

SK_Values_Key_005

TRANSPARENCY​

Being open and honest with each other, the community, our games, and the way we work.
SK_Values_Key_005

RESPECT​

Being respectful in the way we communicate, interact with peers and teammates, and the way we represent our studio and each other.
SK_Values_Key_005

EMPATHY​

Leading with empathy is how we unlock and build a culture of safety and well-being, allowing space for being human.
SK_Values_Key_005

FUN​

So… we make games for a living. Our passion for the craft is what inspires us to make amazing interactive, entertainment experiences. We want to keep that perspective and have fun while doing it!


CAREERS​

Looking for your next adventure?
We believe in empowering our teams and that by providing the proper time, tools, and support we can foster a creative culture where everyone can do their best work.
Skeleton Key is an equal opportunity employer; we celebrate diversity and are committed to creating an inclusive environment for all employees.


At this point I think the minimum baseline for every company's "mission statement" should be the following;

"We made a functioning product. Please play it!"

God damn I miss the childhood memory of the Rareware sticker of approval. Even if I didn't enjoy the style of game or what it had to offer, it still had some level of quality control that I could trust.

Hell, Donkey Kong 64 is a fuckin nightmare to navigate, but at least I know the shit has been tested, more than I can say for most games these days.
 
  • 1Truth!
Reactions: 1 user