Dragon Quest: The Definitive Thread

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Rajaah

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Please, Dear God, let this be good. Enormous fan of the original series and DQM.


That looks like Saro from DQ4. If so, good choice for a game. I've never played any of the DQM series, so if anyone wants to do a quick rundown of it be my guest.

DQ12 and DQ3 Remake seem to both be pretty M.I.A. considering I made this thread a couple years ago to put news on them down and we've pretty much had nothing since...

I still haven't beaten DQ7 (3DS) or DQ8 (PS2) but I decided I'm gonna make a concerted effort to run both of them over the holidays finally. Only did DQ7 PS1 in the past and it was such a PITA that I fell far short of doing everything. Hear the 3DS version is a lot better, we'll see.
 

sleevedraw

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That looks like Saro from DQ4. If so, good choice for a game. I've never played any of the DQM series, so if anyone wants to do a quick rundown of it be my guest.

DQ12 and DQ3 Remake seem to both be pretty M.I.A. considering I made this thread a couple years ago to put news on them down and we've pretty much had nothing since...

I still haven't beaten DQ7 (3DS) or DQ8 (PS2) but I decided I'm gonna make a concerted effort to run both of them over the holidays finally. Only did DQ7 PS1 in the past and it was such a PITA that I fell far short of doing everything. Hear the 3DS version is a lot better, we'll see.

DQM is like Pokemon but with an increased emphasis on breeding (or melding/synthesis, for Joker and after) and decreased emphasis on elemental rock-paper-scissors (although there are still specialized skills like Metal Slash). Most of the spells are the same as mainline Dragon Quest (so Frizz, Zap, Zam, Blizz, Woosh, etc).

In the first two DQM games for the Game Boy Color, there was more emphasis on letting your monsters determine their own moves rather than you directly controlling them; you basically set whether you wanted them to focus on offense, healing, or support, because doing so improved your monsters' personalities, and with high personality values, they had a chance of special procs based on their role (offense=auto crit; healer=MP cost to zero; support=cuts through spell resistance). They mostly got away from that and switched to direct control in Joker, although there are still certain passive monster traits that will let them attack twice or thrice if you don't issue a direct order.

You can even breed the Demon Lords if you want to (they're in what's usually called the ??? family), and they're usually the strongest options you have (although Gem Slimes make excellent healers because of how fucking fast and evasive they are).

And yeah, that is Psaro and Rose.
 
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Rajaah

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So it's

Game Boy Color - Dragon Warrior Monsters (1 and 2)
DS - Dragon Quest Monsters: Joker (1/2/3)
3DS - Terry's Wonderland
Switch - Dark Prince

Did I miss any? And did all of these get US releases? HLTB has them all at around 30 hours which is a lot, as much as I'd like to check them out. If they were like one third of that I'd totally do it. Maybe I'll get the new one though, since DQ12 is taking so long...
 

sleevedraw

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So it's

Game Boy Color - Dragon Warrior Monsters (1 and 2)
DS - Dragon Quest Monsters: Joker (1/2/3)
3DS - Terry's Wonderland
Switch - Dark Prince

Did I miss any? And did all of these get US releases? HLTB has them all at around 30 hours which is a lot, as much as I'd like to check them out. If they were like one third of that I'd totally do it. Maybe I'll get the new one though, since DQ12 is taking so long...

lol. 30 hours maybe if you had a guide, only did the story content, and knew exactly what to breed. For me as a junior high kid trying to fill up the monster compendium, the GBC games were basically a sandbox before sandboxes existed; talking hundreds of hours, because the dungeons were procedurally generated. Joker's story was a little more streamlined, and it had static dungeons; I could probably see the 30-hour figure there, yeah.

Joker 3 and Terry's Wonderland were Japan-only.
 
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Dalien

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DQ12 and DQ3 Remake seem to both be pretty M.I.A. considering I made this thread a couple years ago to put news on them down and we've pretty much had nothing since...

They are working on DQ12 but it's had some setbacks. There's an interview from June 2023 talking about it but it's pretty vague.

Dragon Quest XII apparently facing development difficulties as they target adult audiences and deal with remote work

Some guy in a Reddit post says he has an insider who's given him DQ info for several years and is always right. He says to expect an announcement in March 2024 and release in September 2024. Take that as you will.
 
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Rajaah

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They are working on DQ12 but it's had some setbacks. There's an interview from June 2023 talking about it but it's pretty vague.

Dragon Quest XII apparently facing development difficulties as they target adult audiences and deal with remote work

Some guy in a Reddit post says he has an insider who's given him DQ info for several years and is always right. He says to expect an announcement in March 2024 and release in September 2024. Take that as you will.

I was wondering where the Metal Slime King avatar guy was in this thread!

September 2024 would be perfect for me, because I'll probably be finishing up my 2018-present series replay next summer (if I can get through DQ7 over winter, the last 3 will be no problem)

It does bum me out that we have no way to play DQX though. Weren't they supposed to put out a single-player version of that game? In theory rom-hackers could translate it and put it out on Wii emulators.
 

Rajaah

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A bit of an important note for anyone planning to play Dragon Quest 7 on the 3DS (like me). Looks like Nintendo is shutting down the DLC server for it in April 2024.

I haven't played it yet so I'm not entirely sure what this means. Will things still be playable if you've accessed them, or will they be inaccessible altogether after that? IDK. The "DLC server" for this game is different from most games, in that I don't think you download maps so much as just log into them.

But either way, anyone planning to play DQ7 3DS "at some point" may want to make an effort to do it before next April. The DLC maps are said to be some of the best content in the game, and they're also the only good places to actually level grind. Once they're gone, the game will be a lot more of a pain in the ass.

Personally I'm going to take a swing at starting the game over the Christmas holiday and hopefully get through it.
 

Rajaah

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While technically correct. its mechanically the most advanced, and the very fact its a prequel is supposed to be a big twist/reveal. you really aren't supposed to play it first.

Yeah. After DQ11's ending looped to DQ1, I thought they were going to start over at the beginning and remake the whole series in the DQ11 style, which could have been amazing. Well, 2D-HD is cool too.

Originally DQ3 had the revelation about 75% of the way through that you're Erdrick (the "legendary hero" in the history of the first two games), making his pilgrimage down to the underworld to fight evil.

What I found most profound about it was that it turned out the world of the first two games actually WAS the underworld. DQ3 takes place on the surface world (our Earth, more or less). So throughout DQ1 and 2 you had no idea you were actually in our underworld, and Erdrick coming down to save their world was actually him descending from the real world into what they perceived as the underworld. I mean there's something philosophical about all of this, for sure.

While this was all a big revelation in original DQ3, I expect in these new incarnations they'll be pretty upfront about DQ3 being the first of the three and will treat 1 and 2 as its sequels, since most people are aware of this already.

As for the gameplay, DQ3 is easily the deepest of the three and the one I've played the most BY FAR. It's got class choices and you can form a party with whichever classes you want (the lead is always going to be the Hero class, so you can choose the other 3). However what gives it a leg up on, say, FF1, is that after about halfway through the game you can change classes whenever you want. The new classes start at level 1 with half the stats and all of the abilities of their previous class, so you can just keep leveling up different classes to create uber-characters. Like a soldier who has super-speed from being a thief, or a monk that has all of the white magic spells.

By comparison, DQ1 and 2 are more "regular RPGs". DQ1 you play as one guy (Hero class, so has both melee and magic), DQ2 you've got 3 (a fighter, a caster, and a jack of all trades). The DQ2 trio are the descendants of the DQ1 guy so his abilities are basically split between them. I expect DQ1+2 will be one big game since the two combined are a little shorter than DQ3, with the changeover happening midway through it with a "100 years passed..." type of thing.
 
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Siliconemelons

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I hate the NES style battle screens as a FF fist player, i need my dudes moving one step forward one step back on the side or it ain’t for me. It’s also why i did not like the game boy ff games
 

Rajaah

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The Dragon Quest IV remake we'll never, ever get. Well, maybe after the first trilogy in 2D-HD is out, they'll go with something like this for the next set of remakes? Highly doubt it. Cool to see what it could look like though.
 
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TBT-TheBigToe

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Yeah. After DQ11's ending looped to DQ1, I thought they were going to start over at the beginning and remake the whole series in the DQ11 style, which could have been amazing. Well, 2D-HD is cool too.

Originally DQ3 had the revelation about 75% of the way through that you're Erdrick (the "legendary hero" in the history of the first two games), making his pilgrimage down to the underworld to fight evil.

What I found most profound about it was that it turned out the world of the first two games actually WAS the underworld. DQ3 takes place on the surface world (our Earth, more or less). So throughout DQ1 and 2 you had no idea you were actually in our underworld, and Erdrick coming down to save their world was actually him descending from the real world into what they perceived as the underworld. I mean there's something philosophical about all of this, for sure.

While this was all a big revelation in original DQ3, I expect in these new incarnations they'll be pretty upfront about DQ3 being the first of the three and will treat 1 and 2 as its sequels, since most people are aware of this already.

As for the gameplay, DQ3 is easily the deepest of the three and the one I've played the most BY FAR. It's got class choices and you can form a party with whichever classes you want (the lead is always going to be the Hero class, so you can choose the other 3). However what gives it a leg up on, say, FF1, is that after about halfway through the game you can change classes whenever you want. The new classes start at level 1 with half the stats and all of the abilities of their previous class, so you can just keep leveling up different classes to create uber-characters. Like a soldier who has super-speed from being a thief, or a monk that has all of the white magic spells.

By comparison, DQ1 and 2 are more "regular RPGs". DQ1 you play as one guy (Hero class, so has both melee and magic), DQ2 you've got 3 (a fighter, a caster, and a jack of all trades). The DQ2 trio are the descendants of the DQ1 guy so his abilities are basically split between them. I expect DQ1+2 will be one big game since the two combined are a little shorter than DQ3, with the changeover happening midway through it with a "100 years passed..." type of thing.
Dragon Quest 3 was dope, isnt the main character Australian? Also introduced me to town building mini games and I have been a sucker for rpgs like that ever since. Love that shit in games like Breath of Fire, Suikoden, and the like.
 

Hateyou

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The Dragon Quest IV remake we'll never, ever get. Well, maybe after the first trilogy in 2D-HD is out, they'll go with something like this for the next set of remakes? Highly doubt it. Cool to see what it could look like though.

I feel like I’ve created a monster.
 

Rajaah

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Dragon Quest 3 was dope, isnt the main character Australian? Also introduced me to town building mini games and I have been a sucker for rpgs like that ever since. Love that shit in games like Breath of Fire, Suikoden, and the like.

Not quite. DQ3's world map is the Earth, and the main character starts on a smaller continent, but it's a lost continent that doesn't exist on our map, between Australia and South America (so the fabled continent of Mu).

1722496211174.png
 
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Rajaah

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Dragon Quest III HD Remake is one day away. Who's getting it? Let's get some impressions in here.

What party makeup are people choosing? I usually go with a fairly generic Soldier/Hero/Fighter/Pilgrim (Sage) type party, but I think I might go for something wacky like Hero/Fighter/2x Goof-Offs (Sages). Heard something about the game having new classes / upgrade classes? If so that'd be welcome, the only downside to the original was how limited the class system was. Every class is going to have abilities now too, meaning Soldier and Fighter won't just be autoattack bots.

Much as I'd like to get/play it day one I'm probably gonna not gonna have time for it for a couple weeks, so I'll have to live vicariously through whoever does play it.

Given how long this one took, I'd be surprised if we actually get DQ1+2 HD in Spring 2025 as planned.
 

Chapell

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I never played DQ, gonna start with this 2d remake. The lack of combat animations for your character might be an issue for me, do you get used of it?

PS: I'm talking about the first person view in combats instead of classic "jump-in animations in turn-based JRPG.
 
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Rajaah

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I never played DQ, gonna start with this 2d remake. The lack of combat animations for your character might be an issue for me, do you get used of it?

PS: I'm talking about the first person view in combats instead of classic "jump-in animations in turn-based JRPG.

Yeah you get used to it. It's a retro thing, there was a time when most RPGs were that first-person combat view where you didn't see your characters attacking. It was really Squaresoft who changed the game with Final Fantasy showing the characters stepping forward and doing actions.

This seems to be the main complaint about DQ3 HD and it's really just a harkening back to the way it used to be done. That or they wanted to save money, IDK. Then again the environments in this game look pretty incredible and I think it might be the best-looking 2D game I've seen at this point.
 
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Heian

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Dragon Quest III HD Remake is one day away. Who's getting it? Let's get some impressions in here.

What party makeup are people choosing? I usually go with a fairly generic Soldier/Hero/Fighter/Pilgrim (Sage) type party, but I think I might go for something wacky like Hero/Fighter/2x Goof-Offs (Sages). Heard something about the game having new classes / upgrade classes? If so that'd be welcome, the only downside to the original was how limited the class system was. Every class is going to have abilities now too, meaning Soldier and Fighter won't just be autoattack bots.

Much as I'd like to get/play it day one I'm probably gonna not gonna have time for it for a couple weeks, so I'll have to live vicariously through whoever does play it.

Given how long this one took, I'd be surprised if we actually get DQ1+2 HD in Spring 2025 as planned.

I'm getting it.

Once they have the engine, pipeline and tools ready. They can pump theses pretty quickly. The fourth one is my favorite.
 
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Rajaah

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I'm getting it.

Once they have the engine, pipeline and tools ready. They can pump theses pretty quickly. The fourth one is my favorite.

Think we're getting DQ4+ in this engine? They've only announced the original trilogy, but yeah it'd be sick if they just kept going with it.

Looking into this more, it appears there's one new class (so no advanced classes or class tree or anything), Monster Wrangler. Gets new skills from capturing monsters, and is pretty OP early-game. Sounds a bit like Gau from FFVI. There's also the Thief class from other DQ3 remakes, which has super speed growth as their main thing. Thief's a good class to train up before switching to your real final class (for instance, Thief->Sage with the Book of Zen) since they'll keep a lot of that speed stat. Really though, all of the classes are good (except Merchant).

I'm going
Hero
Fighter
Monster Wrangler
Goof-Off -> Sage

Usually I have an initial party and a "2nd half party" and class change everyone midway through to their second group. Thief would probably be a good thing to start Fighter and MW as, but TBH in this one I think I might not bother with all that min-maxing. Kinda wish I could dump the Hero and have a fourth class to play around with.