Elden Ring - From Software + George RR Martin

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Springbok

Karen
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True, but there are some factors to consider which might cause it to be accurate
- He said in an interview it is 30 hours, with dozens (plural) of extra side content

- Is the 30 hours beelining the most optimal path?

- Is the 30 hours winning against every boss and hardly any deaths?

- Skyrims main story is around 18-25 hours? Nobody would claim that game only has that much content, even without mods. I played that for around 90 hours when it first came out and got tired of it 7 or 8 main quest paths into it? 4 hours of the main story? Rest was "side content"

- Network test. For people who had access to the entire thing for the 72 hour trial, they said that it had around 8-12 hours of content if you did everything and knew where to go, but exploring it took longer. We now know there is more added to the zone which wasn't in the original test. Meaning that it could possibly be that of those 10 hours, maybe 1/10th or less was "main story" if you just followed the glowing embers to the "bonfires" which leads you to the main gates of the castle, and oneshot the boss and get the key to the place where the test ended. That takes around 30 minutes to an hour? They also said you could run past the castle, so it might not even be main story? (though I would assume all legacy dungeons are tied to it).

It's hard to gauge a game like this on time spent though, because it'll take someone like Peeve, Oro or Elajjaz far less time to progress than me. For who does it take 30 hours? There are no difficulty sliders in this game. That might also be why it is taking gaming journalists so long, every single outlet that did a preview after the network test said that the release version was harder than the test.

Also, the Fextralife video which talked about size.... I don't think 30 hours will be close for most people. Especially me which has OCD with exploring everything in open world games while at the same having ADHD being on a quest to do one thing and see something on the horizon and going "ohh, what's that!". And while going to that, get distracted by something else again. Main quests are the last thing I do in pretty much every game. Map tells me to go one way, I go the other way. There might be treasure!
Pretty obvious the 30 hour quote was simply mainlining the story doing zero side stuff (of which there appears to be a crazy amount). Besides that, From is notorious for underselling aspects of their games and anyone concerned about length here is too retarded to respond to tbh
 
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Ambiturner

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Imagine being an adult male and admitting you play magic or shield builds.
 
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Gator

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Ok, pre-ordered it from BB since that steel bookcase looks nice. Also, this will be my first fromsoftware game so if I throw in the towel I have something to trade-in. LET'S GO! If anyone wants to invade and kick my ass (i mean help) I'll be one PS5. PSN: Vatic85
 
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Springbok

Karen
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Imagine being an adult male and admitting you play magic or shield builds.
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Derkon

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Was leaning Vagabond as that appears to be the Knight this time around but Samurai with uchi/longbow start is tempting.
 

cyrusreij

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Was leaning Vagabond as that appears to be the Knight this time around but Samurai with uchi/longbow start is tempting.
Not that it is super important, but the Samurai probably has the easiest time soloing the Grafted Scion tutorial boss, due to Fire Arrows on the bow carving off massive hp chunks before you finish with regular arrows.

Granted, I am sure within a week there will be plenty of videos on YouTube of people doing it with the Wretch, but fuck all that.
 

Derkon

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Not that it is super important, but the Samurai probably has the easiest time soloing the Grafted Scion tutorial boss, due to Fire Arrows on the bow carving off massive hp chunks before you finish with regular arrows.

Granted, I am sure within a week there will be plenty of videos on YouTube of people doing it with the Wretch, but fuck all that.

Oh are bows a viable main weapon this time around? Would be pretty sweet.
 
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cyrusreij

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I dont think they have ever been viable as a main weapon due to how slow they are (this hasn't changed). It's just that they are still able to take advantage of certain enemies who are slow and lack a ranged attack.

You are unable to loot any gear by the time you run into the Grafted Scion, so it is literally starting equipment only (you don't even have your flask yet). So some classes, like Samurai have versatile starting gear that enable you to tackle a boss you only get one shot at (as far as I know, maybe you can circle back later when you have more levels and gear).
 
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Hatorade

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Beefy sword and board is valid, great for new players. Daughter did great with a shield and spear build in DS3. The focus is stamina and stamina recovery, pretty sure my first dark souls play through was straight sword and 100% phy resist shield.
 
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Rajaah

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You can invade other people without them wanting it yeah.

It can at time lessen the enjoyment of the game since you can be griefed by being invaded at difficult places. Assume that is even more so now that it is open world with lots of bosses there. Peeve did a whole thing in the network test where he invaded people in the middle of fighting the first open world boss you encounter.

That said, they also have mechanics in place to help you, like people of the blue covenant, who if they wear their covenants ring, gets auto summoned to help people who get invaded. They're the blue spirits, invading are red. This is in souls games though, but assume there will be something similar in Elden Ring.

Or you can turn it offline and not have invasions (and lose multiplayer text messages, and also lose the ability to summon help if you need it).

I remember trying to coop Bloodborne with a friend, who doesn't like the difficulty of the bosses so much and banging his head against the wall, but does like the themes, fantasy and exploration. Flat out quit when we got to the section where there all these bell ringing ladies are (some of them hidden) which caused constant invasions. Not being able to progress or have to change your play (from taking your time exploring and such) due to invasions was not fun for him at all. And I can see that.

I'd actually love a setting to where I could coop Elden Ring with him at the same time as turning off all invasions from other players. We've done coop in games since we were kids, but he isn't touching a souls game again. He hated invasions and is now under the impression that only asshats PvP in those games out to ruin other peoples enjoyment. And hard to say that many aren't. At times when I get invaded I go into "lets go!" mode, but a lot of time time I don't want it, and they wait until I start getting attacked by something else to start fighting. That is something I've always hated and never thought was a good mechanic. That PvP invasions are counted as an "enemy" and don't npc aggro enemies. That whole part is just a "how can we make PvPers able to grief and annoy even more!" design decision.

That said, I don't think I've ever done offline mode. It just feels "wrong". But, depending on just how griefable it now becomes as there are so many bosses in open world (PvPers despawned if you entered boss rooms in the souls games), I might change that for Elden Ring. (Feel bad for PC players if they get the "hackers" again though which instantly destroys all your gear or drops items which break your game)

You can always hit "Go Offline" in settings on PS5 (probably 4 too) and avoid getting invaded if you just aren't in the mood.

I would go online for a boss fight if necessary for back-up, then afterwards save/quit and go offline to go back to single player.

Yeah, that. I also found the "backup to cloud save" option in PS5 to be super useful in my latest Dark Souls 1 run if I was concerned with losing progress or didn't want to re-do a run back to a boss (Seath and Nito in particular because I was ready to be done by then).

Was leaning Vagabond as that appears to be the Knight this time around but Samurai with uchi/longbow start is tempting.

Agreed, Samurai is really testing my plan to go Wretch.


Playable Yeezus.

Wow.

The other stuff looks interesting, at least. Particularly the boss skips. I make sure to go back and defeat every boss in all of the Soulsborne games, but often not when I'm "supposed to". This also sort of allows people to sequence break.
 

kroenen

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Playable Yeezus.

Wow.

The other stuff looks interesting, at least. Particularly the boss skips. I make sure to go back and defeat every boss in all of the Soulsborne games, but often not when I'm "supposed to". This also sort of allows people to sequence break.

Of course it's fake, playable "Yeezus" and boss skips in a FromSoftware game. :trump:
 
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TJT

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Problem with Nvidia 30 series? Say it ain't so.
 
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Bubbles

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So reviewers have copies of the game, and from what I’m hearing MANY are saying there’s no way they’ll have full review ready by embargo lift as the game is too massive to fully beat/explore in time. Several saying it’s roughly the length or more of all DSouls games combined.…

View attachment 399549

didn't the devs say that the MSQ takes like 20 something hours to complete?
 
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Koushirou

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Did they end up fixing the network hacks for this on PC? I thought people were assuming it had the same vulnerability as DS3 and I hadn’t heard anything on it in a while.
 
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