Care to share your secret?Found a nice trade route that's giving me just over 100k per round trip in a type 6. Slowly working up to a type 7 now.
Yepp, and your computer is too stupid to auto-land tooThe game is very frustrating as a newbie player. I finally realized I could lock on to targets from my nav computer and that little circle thing near my targeter thing helped me find it. I also had to realize I have to manually slow down to come into a station. Apparently my ship's computer is not good enough to realize that if I'm within X distance, slow the fuck down for me please.
See my posts earlier about the brutality of the original Elite experience. Apparently, there was a manual, but I sure as hell never saw it back in the 80s when I rocked this shit on the C-64.The game is very frustrating as a newbie player. I finally realized I could lock on to targets from my nav computer and that little circle thing near my targeter thing helped me find it. I also had to realize I have to manually slow down to come into a station. Apparently my ship's computer is not good enough to realize that if I'm within X distance, slow the fuck down for me please.
Guy goes to the slave revolt system to take a look. He manages to catch one of the Imperial Majestic class Interdictors jumping in at 11:15.
Not much like EVE at all. No "claiming" systems, no player owned stations/space/capital ships. You cant manufacture anything, you cant make a guild/corp/clan and expect to influence stuff.So, how similar to Eve is this? It sounds alotlike first-person, prettier Eve minus all the pvp?
So it's basically what Pirates of the burning Sea tried for 6 years and simply couldn't get right? :/Each station and outpost has 3 or more factions, and each system is under the control of one of those factions. If you undertake missions for a faction you can boost their influence in the station / system, and sometimes decrease the influence of the controlling faction. In theory, if you can get a lower influence up past 50% - or maybe just higher than the controlling faction - then the system can tip into civil war.
(simple trading also affects things although you have to do a *lot* of it)
It's not been seen yet; part of the problem is it takes a concerted effort over a period of time, and the other part is by announcing it a bunch of players have jumped in on the other side to make sure it doesn't happen. And there's always the chance that it isn't working.
Yes, though there is an online mode unless you hang around one of the few player hub areas you're not going to see players much at all. Having access to 400 Billion star systems numbers means it will limit how much PvP will be done, let alone how their strange multiplayer systems work.Is this game mostly PVE?