EQ Never

Jarnin_sl

shitlord
351
0
Re: Landmark

I was under the assumption that all players get a plot of land when they start the game for free. If they want more land later they have to buy it with station cash.

Is this not right?
 

Skanda

I'm Amod too!
6,662
4,506
That's definitely a likely explanation for Landmark, but I believe the reported layoffs were mostly (exclusively?) from QA and CS, no? You don't need many Quality Assurance or Customer Service people for dead/dying games with ever-dwindling populations.
SoE outsources to a Temp agency for their QA and CS people. I really doubt they've been effected by the layoffs because, frankly, firing a bunch of minimum wage, fresh out of high school kids isn't really news.
 

Lasch

Trakanon Raider
1,537
766
Yeah, the D&D session was highly enjoyable. I was shocked to find myself laughing repeatedly.

I charge the door.
 

Mellent_sl

shitlord
180
0
Re: Landmark

I was under the assumption that all players get a plot of land when they start the game for free. If they want more land later they have to buy it with station cash.

Is this not right?
as far as i know, that's right. one free plot, then purchasing unclaimed land or trading for some land. i bet that within one week, every plot of land in each available world will be taken.
 

gogojira_sl

shitlord
2,202
3
I totally thought of Lara Croft when I saw those videos. And don't worry, if this MMO is no good there's always ... fuck. I've got nothing.
 

Abefroman

Naxxramas 1.0 Raider
12,597
11,941
The most amusing part about the whole graphic style debate is that people actually keep acting like original EQ was the pinnacle of art design and character models.
 

Furious

Ahn'Qiraj Raider
2,951
5,026
The most amusing part about the whole graphic style debate is that people actually keep acting like original EQ was the pinnacle of art design and character models.
Nope, Black Desert is doing art very well. Look see and compare that to EQN Female human.
rrr_img_42235.jpg

rrr_img_42236.jpg
 

misery_sl

shitlord
495
0
Nope, Black Desert is doing art very well. Look see and compare that to EQN Female human.
rrr_img_42236.jpg
To be fair that human female picture is literally the worst still capture of that character that exists. I was going to shop a beak onto her because that's what it looks like to me, but she is in between some kind of stupid emote.
Don't care for the Black Desert look. It looks like every other Korean/Realism MMO in my eyes. The models look like they were cut and paste from other games along with that cheap looking poser (the program) hair, and to me they appear to have little character. I realize some people do prefer this, but I think I'm over that kind of character model already. Not saying they look bad, I mean they look like fashion models, but I'd choose something like EQNext humans over that any day.
 

Abefroman

Naxxramas 1.0 Raider
12,597
11,941
Black desert looks fantastic, but which one will age better? My money is on the classic Disney style.

I also wonder if the more photo realistic style is compatible with the voxies.

It really all comes down to if the game is fun or not for me. I didn't play Minecraft for the longest time cause it looked like ass. When I finally played it I realized that the gameplay overruled the graphics and I was hooked.
 

Xexx

Vyemm Raider
7,830
1,862
Regardless its an upgrade over EQ1 and EQ2 and even WoW. If you bitches are going to not play because there is a bit of Pixar in your EQN then move the fuck on already, because there are much bigger problems with there being no EQ in your EQN.
 

Droigan

Blackwing Lair Raider
2,630
1,356
Not sure if this has been posted, interview with Terry Michaels. This is about Landmark though, not Everquest Next as the video seems to suggest.



At 0.59 - 1.30

All of the Everquest worlds are part of a multiverse, so they are actually not connected through anything other than an "ethernaire?" which is where people goes when they die. So what we are doing with Everquest Next is creating brand new stories that aren't connected to the stories of any of the other games. We will have familiar names and places and things like that, but are not bound to anything that's come before, nor are they bound by any of the stories we decide to tell.
This is for Landmark, as he states in the end that "It is scheduled to bereleasedthis winter." @ 2:30 listen to how quickly he sounds unsure of what to say, like there is nothing there.
"We haven't released anything about Everquest Next yet, because we have a very strong commitment to collaborating with the community, and making sure that game is as great as it possibly can be, so we are not announcing anything about thatbecause we want to see how and what people like inside of landmark as well"
What does that even mean? ....

I think there is no new information about Everquest Next, because it is all design documents at this point, ready to be developed by their (still developing) engine. This also fits with Smed saying at SOE Live that they would have more to show at next years SOE Live, as "the game would be more developed and fleshed out" (paraphrased). Art assets we are seeing now are being shown as they are created from concept art and placed as assets into the engine.

For Everquest Next, we really need to take into heart the usual line of "This is a developing product. Things might differ from the actual released game" that we often see in early footage from games. Would not shock me at all to know that they already in a matter of days saw the negative backlash against DE models, and lowered their saturation a bit for the display at PAX, no time to change any models, but just a quick fix. Nothing is tied down, everything can be changed. Because this is all graphical at this point. The engine is not finished being built, still missing tons of art assets. The actual world of Everquest Next is neither created and populated yet beyond perhaps the initial landmass they can edit. Game design (combat mechanics, death penalties, actual group mechanics, etc) are not put in the game yet as they are only ideas. They are polling the current market to adapt their core design of Everquest Next to the popular vote.

To me it honestly sounds like they have scrapped the game one too many times, are left with the dev tool (which they are happy with), and are using that to get some revenue in while they are making the actual game (along with us).
 

Teekey

Mr. Poopybutthole
3,644
-6,335
What does that even mean? ....
I think that quote was mostly referring to creating/building things in Next. In that context, it makes sense.

I also think they're a little further along than most people are assuming. Although there's probably a metric shit ton more to do as they've been focusing more on getting Landmark ready for release.