EQ Never

Mellent_sl

shitlord
180
0
If they do actually end up giving us flintlocks, I wonder if they would have the balls to make them function more-or-less like actual flintlocks; you get one shot, then need to reload.

Guessing not.
That's not really "balls," that's just stupid as fuck game design.

Edit: See Lenas's comment. I guess I retract ^^^, but there would obviously have to be tradeoffs. It would have to be four times as powerful as a bow and arrow if it takes four times as long to "reload".
 

Dahkoht_sl

shitlord
1,658
0
Ninjas and guns are both products of the renaissance era. Most fantasy genres are firmly seated in the medieval era. Steampunk is also a renaissance era product, though that was in EQ (in the form of the cultural trade skill, tinkering). The city of Erudin was pretty advanced, sort of a "magic in the renaissance era" look to it. But beyond that, EQ stuck to mostly medieval cultures and civilizations. The Ogres and Trolls were practically living in the stone age, but they were outliers.

I don't mind Ninjas or guns being in EQNext as long as there's a reason for it, and they're not just given away to anybody who wants to play like that. Maybe they're a T5 class of a specific culture, one that is renown for its culture of thieves and assassins. As for guns, they'd make sense as an invention of the greatest hunting culture on Norrath, so probably Dwarves. Other classes could use them, but they could only be bought/traded for from an Dwarf player.

Keep this shit rare and there won't be any problems.
I'll be honest , I'm more with you Jarnin than it sounds , if it was rare (or at least less common )to have these things I'd be much more ok with it ,

It's just given their attitude so far , I'd bet it's not going to be rare at all , and will be quite easy to be a dual flintlock wielding Troll Ninja Paladin.
 
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How did Pirates, Ninjas, Guns and a cartoon Lion even make it to their discussion tables over the past few years, let alone the game?

Who is downloading the game *because* those features are available?
 

forge

Lord Nagafen Raider
68
3
I'm glad I didn't read the other 600 pages of this thread and just the last two here. This pretty much sums up what my thoughts were on this game from seeing down syndrome lion.
 

Urlithani

Vyemm Raider
2,063
3,318
sword that shoots fireballs. ok.
Gun that shoots fireballs. not ok.

got it.
If you can use magic to make a sword shoot a fireball, why would you need a gun? If magic shoots projectiles, there's no purpose in making a hard to craft tube with delicate moving parts, material components for every charge (powder and ammo), and has a long recharge time? Guns don't work in EQ because the train of thought that necessitates their existence would never happen because of magic. Single shot gun that shoots fireballs once every 30 seconds vs. Sword that shoots fireballs once every 30 seconds(and you can stab people to death while you wait for the fireball to recharge). It's not a world where technology would rise up because magic is so prevalent and accessible in Norrath.

"I'm inventing this gun thing to harm things without the need for magic!"
"Your mother and I didn't work our asses off saving money so you can make some powder that pushes a piece of metal out of the end of a tube. Now go to your room and study. Wizard finals are coming up and the family is counting on you to port us to Faydwer for our summer vacation."
 

Khane

Got something right about marriage
20,883
14,705
If you can use magic to make a sword shoot a fireball, why would you need a gun? If magic shoots projectiles, there's no purpose in making a hard to craft tube with delicate moving parts, material components for every charge (powder and ammo), and has a long recharge time? Guns don't work in EQ because the train of thought that necessitates their existence would never happen because of magic. Single shot gun that shoots fireballs once every 30 seconds vs. Sword that shoots fireballs once every 30 seconds(and you can stab people to death while you wait for the fireball to recharge). It's not a world where technology would rise up because magic is so prevalent and accessible in Norrath.

"I'm inventing this gun thing to harm things without the need for magic!"
"Your mother and I didn't work our asses off saving money so you can make some powder that pushes a piece of metal out of the end of a tube. Now go to your room and study. Wizard finals are coming up and the family is counting on you to port us to Faydwer for our summer vacation."
By this logic arrows shouldn't exist either because who needs physical projectiles? Everyone is fine with arrows but not bullets for what reason? Why do guns have to be steampunk? Why can't they just be technology. It's ok for gnomes to be tinkerers and have clockwork robots and stuff but not OK for them to invent guns?
 

Skanda

I'm Amod too!
6,662
4,506
Guns don't work in EQ because the train of thought that necessitates their existence would never happen because of magic.
I guess that means they didn't work in WoW either? There's always been the excuse that technology in these settings was invented for those people who arn't talented in magic to act as an equalizing force.
 

Bruman

Golden Squire
1,154
0
Lol at logic in fantasy games.

The point is simply that it doesn't fit into the established lore and setting - but then again, they're tossing almost everything that made Everquest..well, into Everquest, out the window, so whatever.
 

arallu

Golden Knight of the Realm
536
47
If they do actually end up giving us flintlocks, I wonder if they would have the balls to make them function more-or-less like actual flintlocks; you get one shot, then need to reload.

Guessing not.
Hah, your flintlock, let alone bows, will probably have unlimited ammo. Actually running out of ammo and forcing the player to count things like bullets and arrows is a Denial of Service to those who love classic Clint Eastwood shoot-em-up flicks or those who can't count, either way EQN wants the broadest audience so they can't have things like ammo.
 

Dahkoht_sl

shitlord
1,658
0
And on a personal and minor note it's so fucking annoying to hear the guns. Repeatedly.

Just my own quirk and likely I'm the only weirdo like this , but in rift and other games I prayed my ranger/bard would quickly get a drop of a better bow if at the time I was using a gun.

I actually like hearing the sounds of the game , minus the always louder than other abilities , annoying as fuck , gun firing sound.

Don't know why , but every game fantasy that's had guns in it makes the sound overpower every other combat sound.

If we must have dual wielding flintlock troll paladin ninjas , give me a system sound option to turn off annoying gun sound.
 

Convo

Ahn'Qiraj Raider
8,792
664
I think guns just have a perception of being OP when people hear them.. In game where classes are limited to things like swords.. It just doesn't compute and people can't make logic of it.
 

Dahkoht_sl

shitlord
1,658
0
Probably true convo as another part of the issue.

When there's a couple gun users in a group/raid , it seems to me I'm suddenly fighting a dragon on the fields at Gettysburg.
 

Urlithani

Vyemm Raider
2,063
3,318
I guess that means they didn't work in WoW either? There's always been the excuse that technology in these settings was invented for those people who arn't talented in magic to act as an equalizing force.
Wow has spaceships and races from other planets and dimensions always crash landing or trying to invade. It would make sense to explore every avenue to gain an advantage and avoid dying.

What Bruman said; it doesn't really "fit" into the lore and setting. Why create technology? Is the magic caste oppressing the normal people? Is there a culture or race on Norrath that can't use magic? Is there an outside invasion force that is immune to magic or uses tech that would inspire or force Norrathians to copy it?

In the end it's Lolore and a video game story. I don't expect video game stories to be good, but I expect a little more reason other than "lol gnomes did it because they're gnomes."
 

Khane

Got something right about marriage
20,883
14,705
Wow has spaceships and races from other planets and dimensions always crash landing or trying to invade. It would make sense to explore every avenue to gain an advantage and avoid dying.
WoW has spaceships? Since when? Weren't there races from other planets in EQ too, aka Luclin? Not 100% sure on this, been a while.

What Bruman said; it doesn't really "fit" into the lore and setting. Why create technology? Is the magic caste oppressing the normal people? Is there a culture or race on Norrath that can't use magic? Is there an outside invasion force that is immune to magic or uses tech that would inspire or force Norrathians to copy it?
Gnomes already have technology in EQ. They could even tinker. Honest question because I really don't remember, but weren't there even Clockwork Gnome Robot NPC's that would attack you in one of the dungeons? Sol A maybe? And why is it unreasonable for there to be races and/or people who are just inept and unable to learn the arcane "magical" arts and need to rely on technological breakthroughs the level the playing field?

In the end it's Lolore and a video game story. I don't expect video game stories to be good, but I expect a little more reason other than "lol gnomes did it because they're gnomes."
Nobody is claiming "lol gnomes cuz gnomes"
 

Mr Creed

Too old for this shit
2,394
287
There was even a whole junkpile robot plane with the spider from that Will Smith movie as a boss iirc. But it's all about taking all those modern concepts and then making them "everquesty". Few people have any faith in them being able *and willing* to do that. More likely it's lip service to the few hardcore fans while trying to lure in the LoL crowd with any means neccessary (and that means dual 6-shooters on my troll ninja, thank you very much). If they honestly try AND manage to make it "everquesty" I'll be very surprised. Also, fuck them for coining that word.