As long as it hasn't attracted Utnayan's ire EQN?EQNL are doing better than the rest of the upcoming crop (Except for Ever, Jane because that's the real WoW killer).
I wouldn't attribute his absence to EQN EQNL being better than other games, just that there is nothing to talk about when it comes to EQN right now. Videos we see don't show much either, certainly nothing from EQN. I don't think anyone here was impressed by that last dev video, as others have stated, it is a new skin on an old game (what it seems like so far anyways).
What about showing us how digging works, crafting, etc. Is that all done from in game models, or can you actually create your own features, furnitures, etc? Or do you have to use pre-designed items for anything that is not "land" based? Meaning you can build a large castle from the stone, but you are stuck using dev created assets for the things such as doors or furniture.
Show us the ties between EQL and EQN.
Where is the "gameplay" in Landmark? Is there combat? Is there creative mode/non-creative mode? Can you mod it? That is what made minecraft huge, not the simple basegame.
I will be trying Landmark, but nothing about it so far suggests it to be any sort of "mmo" with character progression. That is where EQN comes in, and that game is nothing but design documents at this point. I'm also waiting for the inevitable "EQN on next gen consoles!" statement.
EDIT: Have they cracked the whole "how do we turn voxels into liquids?" now? He mentioned buckets, for things like lava. But the lava block/circle thing shown was clearly a solid with lava colored textures.