That shot looks so washed out, was it from like a projector or something?Assuming at least a couple of those classes are casters, it looks like they decided to go with the EQ2 style split robe instead of EQ/WoW full robe. I imagine it's a hell of a lot easier to animate and allows for more variety for casters but I'll miss the old EQ robes if that's the case :.(
![]()
Edit: Higher quality shot including the 5th class
![]()
YesThat shot looks so washed out, was it from like a projector or something?
Hey buddy, what's going on with the P99 boards? I'm done posting there all the drama is shit and the game blows.shut up faggot
They have had horns since they announced them last year. The lore says they have a little dragon in them.Dark Elves have horns now?
The challenge is making all those story bricks scripts function smoothly when there are 100+ players in a zone all at different locations looking for something to do. If the Orc camp script doesn't start over every 10-15 minutes, then some other AI script has to replace it otherwise there will be large portions of the zone with nothing to do because other players have already completed the script, event, quest, etc.Sorry, didn't see this earlier. That's the point of the dynamic NPC's. When you go to the prior camp spot after I've wiped it out, it won't be there again because it's wiped out. The Orcs you want have moved on. There may be orcs there again in the future, who knows how long, but it won't be 10 minute spawn cycles. You don't camp mobs in this game, you go find them.
They said there will be some sort of phasing for private "dungeons" you can find underground, like if you are digging and you find a monster lair that's assigned to you or your group someone else can dig there own hole and find it but yours is owned by you.Anyone know if SOE has made a definitive statement yet on whether the game will be using instancing/phasing technology?
Watch them when they are animated. The stills don't do them justice.Setting aside the style, those character models look... a bit antiquated already. I'm not sure that they're a technical step up from what the revamps they're shoving into decade-old WoW.
If I can get the stream going on my Roku and don't have to watch from my ipad I'll post updates of the good shit for ya.sucks, I'll be working when all this goes down. hope we have some dedicated reporters here!
Its "www.twitch.tv/soe"Watch them when they are animated. The stills don't do them justice.
Does anyone know the twitch channel name?
The word so far is that mobs don't like to be farmed, so its not total random spawns but if an orc camp gets killed X amounts of time then the orc camp stops spawning and spawns in another location.For the earlier discussion on mobs roaming after being wiped out etc., the orcs still have to spawn.....somewhere. Are they going to have just one spawn point, a couple in different areas, or completely random spawn points across the world? Will they always spawn in the same spot but then because they were wiped out last time roam to a different location?