EQ Never

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Cinge

Ahn'Qiraj Raider
7,274
2,296
I enjoy watching dumar "angry old man" everything, over and over :p

Probably walks around with shirts that have the slogan "mmo industry is shit" and "burn the mmo industry to the ground", or some other hyperbole about his dislike of current games.
 

Flipmode

EQOA Refugee
2,093
312
I don't know why I'm constantly surprised how Tad is so constantly wrong. I mean he's being doing it for a decade, but here we are.
He's only stating his opinion based on what he wants. I think there is a market for traditional MMOs also. Is there a market for ball breaking, bad mechanics and asinine time sinks? No. But challenging content that isn't all solo focused and a giant loot pi?ata? Sure. We just haven't seen anyone properly execute it. Don't mistake the bad execution of games like Vanguard and Wildstar for lack of a market. It is there. FFXIV is proving that right now.
 

Convo

Ahn'Qiraj Raider
8,766
617
Everquest was an accident, and I don't think any developer could remake it if they tried.
I think if they went with their eq3 design, used voxels on a smaller scope like for harvesting and also added storybricks, we would have had a pretty good game. Plus they would have been testing for their EQN idea.
 

Cinge

Ahn'Qiraj Raider
7,274
2,296
Ugh. Don't do that. You totally ignore the whole eq universe aspect of this. Wow isn't the answer for everyone. I know that's hard to believe.
I didn't ignore anything, I was merely quoting that part of his post.

If anything, the usual crowd ignore things and then complain that they arn't there. But those things are still there, they just CHOOSE not to do them. Look at socialization. It's still there and very active, but a lot on this board say every mmo today is missing it. When in reality they just ignore it and choose not to socialize. The only thing that has changed is forcing things on people, instead of giving them choices and options.
 

Convo

Ahn'Qiraj Raider
8,766
617
I didn't ignore anything, I was merely quoting that part of his post.

If anything, the usual crowd ignore things and then complain that they arn't there. But those things are still there, they just CHOOSE not to do them. Look at socialization. It's still there and very active, but a lot on this board say every mmo today is missing it. When in reality they just ignore it and choose not to socialize. The only thing that has changed is forcing things on people, instead of giving them choices and options.
I could drag this out but I think you know it's a lot deeper than your example. You're just picking out one comment and ignoring all the other aspects of a game such as eq3. Ideally built around a particular play style and type of player. it's not just one thing, it's the whole game that needs to come together to get the experience that we are looking for.
 

Flipmode

EQOA Refugee
2,093
312
Funny thing, that exist in WoW, if you actually go after it.
WoW is really only challenging at end game. I've been playing it. Some heroic raids and mythic raiding is the challenge. Doing the correct DDR move in the correct sequence. The world is not dangerous in WoW. Most people stay in their cities and garrisons and port to various dungeons. It's little more than a glorified lobby game at this point. It is one big giant loot pi?ata is it not?

Everyone isn't looking for that. Every game made from this point forward doesn't have to emulate that. There is room for games to have a little danger in them. Like I said, I'm not the kind that thinks camping a mob for 7 days and killing it in 7 seconds is a challenge. That's tedium. But I also don't view class interdependence and grouping as something to be looked down upon. That should be a staple of gameplay in MMORPGs, IMO.
 

Big Flex

Fitness Fascist
4,314
3,166
Until any indication that Daybreak, or anyone else for that matter (except Visionary Realms) has any inclination of embarking on the development of a "EQ3"-like title, discussion of the veracity of such a game is completely moot.

What we do know is that EQN, and its full voxely glory does exist, for better or worse, whether we like it or not.
 

Convo

Ahn'Qiraj Raider
8,766
617
Until any indication of Daybreak, or anyone else for that matter (except Visionary Realms) have any inclination of embarking on the development of a "EQ3"-like title, discussion of the veracity of such a game is completely moot.

What we do know is that EQN, and its full voxely glory does exist, for better or worse, whether we like it or not.
I think EQN will be cool. I like the idea of collecting classes and shit.

I just couldn't help but wonder what if? With the recent talk of Smed and his job being on the line. Did they make the right call when they scraped eq 3? Just having a discussion.
 

Abefroman

Naxxramas 1.0 Raider
12,594
11,937
Everquest was an accident, and I don't think any developer could remake it if they tried.
I think you could if you actually realize why some things worked. A developer would have to make those decisions on what to stay true to and what to eliminate. EQ got a ton of shit right that for some reason has been discarded.
 

gogojira_sl

shitlord
2,202
3
Trying to innovate in the genre doesn't mean throwing every fun idea into the mix. My fear is that EQN will equate to this:

Wild Wacky Action Bike - YouTube

I hope I'm wrong. Whatever shifts in vision that come, it won't adjust the "pillars" since Darrin McPherson confirmed as much today. We all knew that was inevitable anyways. I get stuck on those old screenshots because I feel like they were basically perfect and for me at least, I do love visual fidelity. Don't get me wrong, I'm definitely a gameplay over graphics guy (Nintendo fan so I have to be), but gaming is a very visual media and it just looked so good.

But whatever, they'll refine it over time and maybe it'll get within spitting distance or at the very least, maybe I'll see the light and understand why I should care about a fully destructible world.

P.S. The best destructible world I've played in the past is Red Faction: Guerrilla. Multiplayer was a fucking riot.
 

Grundge_sl

shitlord
58
0
I think EQN will be cool. I like the idea of collecting classes and shit.

I just couldn't help but wonder what if? With the recent talk of Smed and his job being on the line. Did they make the right call when they scraped eq 3? Just having a discussion.
Was an EQ 3 really even needed? I think if they just fixed all the shit that was wrong with EQ2 then they probably wouldn't have the need to make a new version of everquest. I think an overhaul of EQ2 would have been a better option.

Running 3 different mmos is just insane. I dont think the market is that robust where you can spread your fanbase successfully over three fundamentally similar games. Plus you have to think about work load for the staff. Now there are even less people on the team and they have still the same, probably even more work to do. And I think the new people who will be hired in, won't be there for working on the pc games but instead will be mobile platform/Xbone specialists.

So I think they were right in scrapping EQ3, but they also should have scrapped EQNext, the way Blizzard scrapped project Titan. Though if they were going to make one out of the two, I personally would rather have seen an EQ3, but still if I were a hardcore eq2 player, I probably would hesitate on making a switch.
 

Sithro

Molten Core Raider
1,497
197
EQII is old, ugly as sin, and convoluted. Same with EQ. There should have been a new EQ to put them out to pasture.