Do you really think what GW2 does is comparable to what EQN is trying to become?I am curious to know who of you are interested in this, but played GW2 and didn't like it.
I'm in the same boat. Really need to see a lot more than a basic tech demo. Hopefully we get some more answers throughout the course of the event.I enjoyed what I saw, caveat being if they can execute on all their grand ideas successfully. I don't mind the stylized art direction at all even though I tend to prefer a more realistic style. The artistry looks good, pixar-esque, and was impressed by the facial expressions.
sounds fun to me.For those wondering about multi-class progression:
D;But your tier three warrior, in order to advance to tier four, has to collect a full suit of tier three armor.
same.Discarding combat mechanics and such, I kinda wish that EQ:N had this art style instead of the Disney look. Though the human female seems more Bioshock Infinite than WoW. The Lion however...
Teekey;306095 said:For those wondering about multi-class progression:
Alright....time for a new, bright direction my friends. What we need is a kickstarter to develop a Disgaea MMO !!! Get in line, first 1,000,000 donators recieve a stuffed prinny.
(seriously though, fuck me why do they have to go almost the opposite direction of 1 of my 3 key areas of importance....their only saving grace will be to not have levels BUT have AA's!! Splendid idea indeed, pay me money SOE for I will save your game)
So you may not be able to be everything. Perhaps someone who becomes a Paladin is barred from becoming a Shadow Knight, because their choices took them down a different path, etc. Sounds pretty neat, and actually pretty intuitive. Doesn't make sense to become a Paladin if you've been systematically killing NPCs of the Knights of Truth faction.So how do you discover new classes in the world? Read a tome?
McPherson: In any number of ways. It could be that you need to go and help a hermit, who happens to be a high level wizard. He has issues, you need to help him, and he may have a storyline we have created for him, but the emergent AI in the surrounding area influences the majority of that, so it's never the same content you have to go through.
Butler: There could be a class that's unlocked by unlocking a combination of classes.
McPherson: Right, the assassin trainer won't give you the class until you're a really high level rogue and you've done a whole bunch of things. And the paladin for example, [Dave Georgeson, Director of Development] mentioned a life of consequence-if you haven't been making the good choices and being an upright and justice influenced person, you can't be a paladin. They won't let you, because the game knows what you're doing. So you have to live-in some of these classes, we restrict it to how you've been acting in the game.
Every time see this game, I get wood but sadly it will end up being typical Korean port time it gets here, maybe even same with Arch Age.same.