Warmuth
Molten Core Raider
- 881
- 550
I'm generally against the idea of removing levels as I like character progression and it just feels normal. Thinking about it though the reason these games fly by so fast anymore is because all we want to do is get it over with. I'm not even sure why I do it myself since I fucking loathe raiding and think its the death of fun. Perhaps removing levels and just giving people shit to do period will alleviate some of that issue. If everything is "endgame" content then it won't be another game of level for 5-10 days, blow through all content you'll never use again and then go raid two nights a week, over and over and over. So while I'm in the camp of bring back EQ crusty old throwbacks , I can probably get behind a game that makes all content useable as long as it doesn't focus on speedy progression to a stale ass future of nothing but raiding after 1 month until everyone quits of boredom.
Tldr: remove levels and make raids epic, random and rare.
Tldr: remove levels and make raids epic, random and rare.