Bruman
Golden Squire
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I wonder if he arranges his pubes into little mini-ponytails.Betwixt the strands of Dave Georgeson's ponytail.
I wonder if he arranges his pubes into little mini-ponytails.Betwixt the strands of Dave Georgeson's ponytail.
I bet we could ask that fat girl who hooked up with him at SOE live.I wonder if he arranges his pubes into little mini-ponytails.
Yeah, I think your giving them more credits than due (yay star wars pun).Wrong.
Vanguard was a flop because it failed to turn a profit even after all it's changes.
Swtor NEVER stopped making money. I know you think video games revolve around you or one core set of gamers you identify with but it does not. SWTOR from day one was making money then they realized they could make MORE money by ignoring raiders and went straight to f2p.
Again, I don't play SWTOR and I don't really like SWTOR but listening to you make up shit is silly.
Nitpick much? Hes right, but its "suspect"?Yeah, I think your giving them more credits than due (yay star wars pun).
It was more that SWTOR bled subscriptions after a month and the devs had to put it in the FTP intensive care ward. Your statement is technically correct, but the framing is suspect.
Extremely flawed logic. Bad analogy too. The MMO space is a dynamic market, selling steaks isn't. One payment model wasn't profitable so they moved to a different payment model that was. Its not a sign of failure, its a sign of smart management.The fact that star wars is now FTP is proof of its failure. If it was truly a success, they'd still be charging a monthly sub like they did at launch. Trying to sell a steak for $50 but then realizing no one wants your shitty steak so you give away the steak for free but charge $5 for the potato doesn't make your steak all of a sudden good.
They pulled in something like 140 million dollars in the last year. Failure?The fact that star wars is now FTP is proof of its failure. If it was truly a success, they'd still be charging a monthly sub like they did at launch. Trying to sell a steak for $50 but then realizing no one wants your shitty steak so you give away the steak for free but charge $5 for the potato doesn't make your steak all of a sudden good.
You can only judge that if you know the profit the investors expected from the game, both within the launch months and for year 1, 2, and so on. If they expected 800 mill per year and get 140 mill, that's a failure. Does anyone actually know the returns that were expected from TOR before it launched and crashed (not the "adjusted for failure" expectations they are holding now)?They pulled in something like 140 million dollars in the last year. Failure?![]()
Even if they expected 15$ per month from a 2 million subs loyal base that never unsubs, so 300m $, 130m in one year is a good return, given that by now the staff is as large as it's needed and all the extra people has gone elsewhere. Under their original expectations? Likely yes.You can only judge that if you know the profit the investors expected from the game, both within the launch months and for year 1, 2, and so on. If they expected 800 mill per year and get 140 mill, that's a failure. Does anyone actually know the returns that were expected from TOR before it launched and crashed (not the "adjusted for failure" expectations they are holding now)?
a_skeleton_02 is right in this regard. Also, I am not sure where it comes from this stigma that throwing a game into a FTP model means it is on life support. I am sure that is what the publishers would love for you to think. This model makes a LOT more money than a subscription based MMORPG. That is pure fact. The only reason why some elect to stay in a sub based model is revenue is predictable. Where as FTP fluctuates wildly. Really the next course of action you will see is a smaller sub fee with a cash shop. $7.99 a month with a lot of extra perks if you pay that, with a cash shop along side of it. So they will have both a predictable baseline, and a cash shop to go with it.Yeah, I think your giving them more credits than due (yay star wars pun).
It was more that SWTOR bled subscriptions after a month and the devs had to put it in the FTP intensive care ward. Your statement is technically correct, but the framing is suspect.
isn't that the EQ2 etc. model?... Really the next course of action you will see is a smaller sub fee with a cash shop. $7.99 a month with a lot of extra perks if you pay that, with a cash shop along side of it. So they will have both a predictable baseline, and a cash shop to go with it.
No, it's a sign of "holy fuck our game sucks and no one is going to be playing it if we don't go FTP." WoW still has a monthly sub and has been out for 10 years, and the star wars IP is a thousand times bigger than WoW's. Hell, even EQ charged a monthly sub for 13 years. I don't care how much money SWTOR makes, you can't tell me honestly that they still wouldn't be charging a monthly sub if they didn't start hemorrhaging players only a few months after launch.Extremely flawed logic. Bad analogy too. The MMO space is a dynamic market, selling steaks isn't. One payment model wasn't profitable so they moved to a different payment model that was. Its not a sign of failure, its a sign of smart management.